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Réf. : Re: [Bug-gnubg] Python in Win32 GUI build ?

From: Massimiliano . Maini
Subject: Réf. : Re: [Bug-gnubg] Python in Win32 GUI build ?
Date: Wed, 8 Oct 2003 13:48:12 +0200

>On Wed, Oct 08, 2003 at 12:53:08PM +0200, address@hidden
>> What's the status in having Python support for Win32 builds ?
>> It seems it is only available in the command-line one.
>> Any hope ot have it in the GUI one(s) soon ?
>There is one big problem with python support in the GUI: I've not yet
>managed to find out how to update the GUI while python is running. So as
>soon as you go into python the GUI is "frozen", e.g., if you execute
>gnubg.command("new match 7") you'll *not* see any updates in the GUI.

Hmm, nasty probelm. Maybe a Python command "update_gui" to execute each time
we want the GUI updated. It's manual but maybe it can be added at the end of
all the GNUbg-specific pythn commands (I'm totally new to Python, I'm just

>Apart from that it should be trivial to add python to the GUI build.
>Also note that you have to download and install python yourself in order
>to get all the standard python libraries, e.g, "sys" or "os".

Hmmm, I've downloaded the libpython dll and the no-GUI builds works fine.

I've installed Python 2.2.3 but in the GUI build (old and panel/3D)
the "Python shell (IDLE)" menu is always disabled. Maybe it is built
without Python support (Nardy ?).
Assuming that's the problem, what should I do to build with Python
support ? Just set USE_PYTHON to 1 (I guess it's somewhere in the
makefiles or directly in the source) ?


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