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Re: [Bug-gnubg] using gnubg to write a simple backgammon game
From: |
Joern Thyssen |
Subject: |
Re: [Bug-gnubg] using gnubg to write a simple backgammon game |
Date: |
Mon, 26 Jan 2004 10:38:09 +0000 |
User-agent: |
Mutt/1.4.1i |
On Sat, Jan 24, 2004 at 11:53:33AM +0330, Reza Behnood wrote
> hi
> i want to know is it possible to use gnubg to write a simple
> backgammon game? is there and dll like tools from gnubg to use it for
> making a game? i saw blowfish uses gnubg.dll but i couldn't find
> anything about that. where i can find any information? (i read all
> gnubg site and what i found is just about gnubg program and source
> code, nothing like a dll to use) regards Reza Behnood
Mike build the DLL for blowfish himself.
Disclaimer: IANAL, so the following paragraphs concerning the GPL may
not be entirely correct.
You should also be aware of the licensing conditions for gnubg: if you
distribute a program that uses such a DLL, you *must* release your own
source code under the General Public License (GPL).
An alternative solution is to use the external player interface to
gnubg. You program can communicate with gnubg over a tcp/ip socket.
Currently gnubg can reply with best cube action, best move, and give
evaluations of positions. If this is sufficient for your use I suggest
you use this method, as it just uses unmodified version of
gnubg hence you do not have to release your own code under the GPL.
Jørn
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