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Re: [Bug-gnubg] Sound Flags in GNUBg for Win32

From: Jon Kinsey
Subject: Re: [Bug-gnubg] Sound Flags in GNUBg for Win32
Date: Mon, 15 Mar 2004 17:52:47 +0000
User-agent: Mozilla Thunderbird 0.5 (Windows/20040207)

From an email from Nardy a long while ago about multiple sounds not working well on windows:

[snip: details on playsound]
> I could try to test some of these.... but I am not a C-programmer,
if someone of the C-programmers could tell me how to make two functions.
> sound.c now has (for Win32):
      PlaySound ( filename, NULL, SND_FILENAME | SND_ASYNC );

I've checked in a fix to avoid one sound stopping any playing sound. It will play a sound and continue if no sound is playing, or wait until the current sound has finished and then play the sound and continue. Also the WaitSound function now works on windows, so it won't exit until the exit sound has finished.

There seems to be 2 sound schemes, the one's in cvs and some on nardy's site. The second lot worked fine. I had to edit the cvs sounds to remove blank sound at the end of the files. I also shortened the roll.wav file (as this was slowing things down). The gameover.wav sound file appears to be distorted.

Which sounds do people use?


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