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RE: [Bug-gnubg] Coloured moves in game list and request


From: Albert Silver
Subject: RE: [Bug-gnubg] Coloured moves in game list and request
Date: Tue, 8 Jun 2004 10:19:20 -0300

Look great! Well, the idea anyhow, as I agree with Ian's thoughts on the
colors. As to Michael's request on the underline and boldface, it is because
this is a standard feature of Snowie. Boldface is a checker mistake, and
bodface underline is a blunder. Also, a yellow highlight is a cube error
(this allows one to see two types of errors), and an orange highlight is a
cube blunder. 

Personally, I've always thought the Snowie color here a bit harsh, and
though I approve, a pastel yellow and orange, (or whatever) would be nicer
and less aggressive.

The last thing found, regard the luck, where a red font means your opp
rolled a joker, and a green font, means the player rolled one.

I'm not too sure about the issue of settings for Windows users. Why is the
different file harder for Windows users? I seem to be missing why it would
be easier for Linux users as opposed to Windows for example. Anyhow, it's
not the type of feature one usually play around with very much, unless the
initial choices are horrible or something. My monitor's colors are a bit
screwy at the moment, so I'm afraid making suggestions isn't easy. 

I would like to add one request regarding the game list, which tends to be
quite annoying: the changing size of the width. The size of the pane
increases if a move with larger notation is displayed, but this usually
means I am suddenly moving to the next game instead of move as a result.
Why? Because I'll keep my mouse over the "next move" arrow, and just keep on
clicking, but the arrow itself moves if the pane becomes wider, and the
"next game" arrows will suddenly appear below the mouse. Aside from this, it
is also quite distracting to have the pane change sizes all the time will
viewing. Would it be possible to have the program determine the longest move
notation in the match first, and automatically size the pane accordingly to
avoid this?

                                                Albert

> -----Original Message-----
> From: address@hidden [mailto:bug-gnubg-
> address@hidden On Behalf Of Jon Kinsey
> Sent: Tuesday, June 08, 2004 5:34 AM
> To: bug-gnubg
> Subject: [Bug-gnubg] Coloured moves in game list
> 
> I had a look at the game list code yesterday and added some colours to
> cube/chequer blunders/errors/doubtful moves.
> 
> The colours are probably not great and I guess settable options are
> needed but I thought I'd get people's views before adding this.
> 
> Here's a screen shot:
> http://www.jonsphotos.org.uk/bg/gamelist.png
> 
> Jon
> 
> Ps. I moved the code for the game list to a new file, gtkgamelist.c to
> make things easier for me to understand.







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