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RE: [Bug-gnubg] Update rollout stats once a second?


From: Ian Shaw
Subject: RE: [Bug-gnubg] Update rollout stats once a second?
Date: Tue, 11 Apr 2006 09:11:40 +0100

Jon Kinsey on 11 April 2006 09:02
> 
> Christian Anthon wrote:
> > On Mon, Apr 10, 2006 at 05:27:07PM +0100, Jon Kinsey wrote:
> >> I noticed that the rollout dialog appears a bit "flickery" as the 
> >> numbers are constantly being updated (5 or more time a 
> second).  I've 
> >> got a very simple change to restrict the update to a 
> certain time - 
> >> currently once a second.
> >>
> >> Anyone got any thoughts on this either way before I check it in?
> > 
> > Once a second is more than often enough. The only important 
> thing is 
> > that the check causes as little delay as possible.
> 
> It looks like it might speed things up - checking the time is 
> significantly quicker than updating all the fields.  A very 
> quick/rough test just ran almost 10% more trials in a minute 
> - I'll try a bigger rollout and see.
> 

I reckon you could get away with a longer interval than once a second.
Does a 0-ply rollout take less than that. Two ply rollouts certainly
take a lot longer. The 2-ply rollout I have on at the moment is taking
at least 30 seconds per play.

Of course, there is a diminishing increase in effiency as the update
time increases. A 10% increase @ 1 seconds won't escalate linearly.
-- Ian




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