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Re: [Bug-gnubg] GL build on a non-GL system
From: |
Russ Allbery |
Subject: |
Re: [Bug-gnubg] GL build on a non-GL system |
Date: |
Wed, 25 Apr 2007 11:30:24 -0700 |
User-agent: |
Gnus/5.110006 (No Gnus v0.6) XEmacs/21.4.20 (linux) |
Christian Anthon <address@hidden> writes:
> what Russ suggests isn't to remove the dependency, but to allow a clean
> fallback to the 2D version if gtk_gl_init fails. This can be done by
> replacing the call with gtk_gl_init_check. However, the current version
> code doesn't allow this because it expects the 3d code to be working
> even though 2d display is chosen. (Commenting out the gtk_gl_init call
> simulates the situation).
> This is relevant for linux users because they might not have 3d working
> correctly on their native display or might run on a remote display not
> supporting GLX.
Right. It's no problem to have the libraries there, but for some users
the libraries will throw an initialization failure because the screen
doesn't support GLX.
--
Russ Allbery (address@hidden) <http://www.eyrie.org/~eagle/>