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Re: [Bug-gnubg] GNU Backgammon 0.16 stable

From: Christian Anthon
Subject: Re: [Bug-gnubg] GNU Backgammon 0.16 stable
Date: Fri, 4 May 2007 00:46:45 +0200

Linux versions on SMP amd-64 sigfaults when started in GUI mode with an
sgf file on the command line. Below is a gdb trace of this failure mode

I can't reproduce this on a non 64 bit machine. There is one bug
though. The match is loaded twice in gui-mode. Could you move the
CommandLoadMatch part from just before RunGTK to after the RunGTK
block in gnubg.c. Perhaps that resolves your issue as well.

Match analysis still has a progress bar whose behaviour is beyond
strange. This happens in both gui and cli mode. Displays liek
Analysing match: move: 13/3055 when the correct values is something
like move: 130/305.

Yes I had forgotten that the progress bar was broken. The problem is
that the multithread code treats one game at a time and the counter is
for the number of tasks (moves) done for the game and not for the
match. No good easy fix for this, but an easy one is to count games
instead moves?!


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