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Re: [Bug-gnubg] OS/X check in
From: |
Christian Anthon |
Subject: |
Re: [Bug-gnubg] OS/X check in |
Date: |
Thu, 10 Apr 2008 11:39:07 +0200 |
On Wed, Apr 9, 2008 at 11:58 PM, Michael Petch <address@hidden> wrote:
>
> Howdy,
>
> I have put away changes to support OS/X sound with Quicktime (The way it was
> previously), and fixed up the multithreaded code to only align the stack on
> X86 processors. I am unsure this has to be done on the PPC and other
> processors so I have ifdef'ed it out if the target of the build is not Intel
> x86 (or x86_64).
quicktime: thx. I'm considering using libao/audiofile for sound
instead of esd. I suppose that libao will use a quicktime backend by
default and that would work out of the box as well?
> ./autogen.sh
> export LDFLAGS="-dylib_file
> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
> :/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dyli
> b -framework QuickTime"
> ./configure --enable-threads --enable-sse=no
> make install
>
typo? you have the System.*libGLdylib line twice.
We can add these lines to configure.in if both macosX and board3d are detected?
> On Intel OS/X (Leapard 10.5):
>
> ./autogen.sh
> export LDFLAGS="-dylib_file
> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
> :/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dyli
> b -framework QuickTime"
> ./configure --enable-threads
> make install
> Of course autogen only has to be run once (unless changes to configure.in
> are made - which is the case this time). And of course you may build with
> and without threads etc. SSE has to be explicitly turned off for PPC.
>
What changes to configure.in are you talking about. I read none?
Christian.