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Re: [Bug-gnubg] Feature Request: Self-Quizzing


From: Christian Anthon
Subject: Re: [Bug-gnubg] Feature Request: Self-Quizzing
Date: Thu, 19 Feb 2009 10:32:30 +0100

Hi bob,

I like the idea, and it goes well with a previous suggestion of
automatic export of errors. I won't make it a priority, but I'm
putting it on my list of (possible) things to do.

Christian.

On Thu, Feb 19, 2009 at 3:00 AM, Bob Hart <address@hidden> wrote:
> Hi-
>
>
>
>   I'd like to ask if a Self-Quizzing feature could be added to gnubg. This
> feature would increase the speed of improvement in a user's game by allowing
> a user to build a list of positions tailored to the user's particular
> weaknesses as revealed in the user's own games. It would also save time by
> eliminating the need to review all games in a match just to find the bad
> decisions that require study.
>
>
>
> Feature Design Notes
>
> ================
>
>
>
>    Users build Self-Quiz lists and then use these Self-Quiz lists to train
> themselves against their own weaknesses as described next.
>
>
>
>    How to build a quiz list in "live" mode:
>
>
>
> a)       User sets thresholds for bad cube and checker plays
>
> b)       User plays gnubg
>
> c)       User makes a bad move or cube decision
>
> d)       Software pops up a "Bad move" dialog box showing user equity
> differences between choice made and the right move
>
> e)       User is given the choice to add the position to a position quiz
> list.
>
>
>
>     How to build a quiz list in "analysis" mode:
>
>
>
> a)       User sets thresholds for bad cube and checker plays
>
> b)       User points the software to a directory full of matches or money
> games and designates a quiz list name
>
> c)       Software batch analyzes all matches and money games in the target
> directory and adds positions to the quiz list that meet the criteria
>
>
>
>     How to use quiz list to improve one's game:
>
>
>
> a)       User picks a quiz list
>
> b)       User chooses: Cube/Checker/All
>
> c)       User chooses: In Order / Random
>
> d)       Software calls up positions as directed and user has to make a move
> or pick a cube play before being given the answer
>
>
>
> - Bob
>
>
>
>
>
>
>
>
>
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