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[Bug-gnubg] Match ID with Take / Pass Decision

From: tem_sat
Subject: [Bug-gnubg] Match ID with Take / Pass Decision
Date: Tue, 19 Jan 2010 21:54:26 -0500
User-agent: Internet Messaging Program (IMP) H3 (4.1.6)

After copying and pasting a GNUBG Position and Match ID into the most recent build, 20091230, GNUBG throws an alert stating that it cannot handle Match ID's with the player on roll having already doubled. That then causes the user to have to edit the cube value and cube position. Might it be possible for GNUBG to put the player who doubled back on roll and revert to the original cube position / ownership, i.e. turn == player on roll, prior to the doubling action so as to avoid the alert?

Thank you.


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