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Re: [Bug-gnubg] Build failure on OS X 10.6.8

From: Michael Petch
Subject: Re: [Bug-gnubg] Build failure on OS X 10.6.8
Date: Fri, 25 Jan 2013 11:27:13 -0700
User-agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:17.0) Gecko/17.0 Thunderbird/17.0

On 2013-01-25 10:53, Louis Zulli wrote:> Hi,
> Just downloaded the latest snapshot and did the usual:
> ./autogen.sh
> ./configure
> make
> Configure by default did not find the GL headers, which led to
> inc3d.h:43:16: error: gl.h: No such file or directory
> inc3d.h:44:17: error: glu.h: No such file or directory
> Was easy enough for me to add CFLAGS=-I/opt/local/include/GL/ and use
the headers supplied by MacPorts.
> But thought this was worth reporting. I expect that Mike will be able
to handle it. ;-)
> Louis

Odd, it use to be (and at least on my systems) that OpenGL files were
part of the SDKs when installed. Specifically on my Snow Leopard (and
all my build environments) the GL file are located in the framework
directory). /System/Library/Frameworks/OpenGL.framework/Headers/ . Do
you have any gl.h and glx.h files outside of /opt location?

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