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[Bug-gnubg] Asking gnubg for the optimal move

From: Philip Jackson
Subject: [Bug-gnubg] Asking gnubg for the optimal move
Date: Tue, 22 Oct 2013 19:54:10 +0100

Hi all

I'm starting an undergraduate dissertation in which I write a reinforcement learning algorithm which learns to play Backgammon. I need a decent opponent to train it against, and it's looking like gnubg is the best (and open source, which is great). Unfortunately I have no idea how to go about interfacing with gnubg - I need some way of sending it a board state and receiving an optimal move in reply (or a state evaluation). I'm pressed for time and the source looks pretty expansive, so I'm asking you for pointers - where should I start, is there an API that I can use, how difficult should it be, or is there another backgammon engine which would be easier to talk to?

Many thanks,

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