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Re: Appearance of the 3D board smoother on Windows?


From: Jon Kinsey
Subject: Re: Appearance of the 3D board smoother on Windows?
Date: Fri, 14 Aug 2020 11:07:20 +0000

The anti-aliasing is done by manually drawing lines with a very old 
GL_LINE_SMOOTH OpenGL feature that is likely not supported by your graphics 
card driver.

Jon

> On 14 Aug 2020, at 01:10, Lukas Fürnkranz <lukas.fuernkranz@gmail.com> wrote:
> 
> Hi,
> 
> I'm using gnubg on GNU/Debian sid. I compile it myself though, since
> that way it apparently runs a little bit faster.
> 
> I noticed that in the pre-compiled Windows version the points look way
> smoother.  I hope that the attached screenshots illustrate what I mean.
> 
> Is there anything I can do on GNU/Debian to get nice looking points
> like that?
> 
> Best wishes
> 
> Lukas
> <gnubg_debian.png>
> <gnubg_windows.png>



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