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[bug #28714] On Windows, transparency is not supported in drawing


From: Doug Simons
Subject: [bug #28714] On Windows, transparency is not supported in drawing
Date: Fri, 22 Jan 2010 22:04:14 +0000
User-agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_2; en-us) AppleWebKit/531.21.8 (KHTML, like Gecko) Version/4.0.4 Safari/531.21.10

URL:
  <http://savannah.gnu.org/bugs/?28714>

                 Summary: On Windows, transparency is not supported in
drawing
                 Project: GNUstep
            Submitted by: theeggcamefirst
            Submitted on: Fri 22 Jan 2010 10:04:13 PM GMT
                Category: Gui/AppKit
                Severity: 3 - Normal
              Item Group: Bug
                  Status: None
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any

    _______________________________________________________

Details:

I'm trying to shade part of a view by drawing a partially-transparent shade
of black over it in my drawRect: method. This works fine in Cocoa and in
GNUstep on Linux, but produces solid black on Windows. The code is basically
like this:

                        NSBezierPath *shadePath = [NSBezierPath 
bezierPathWithRect:shadeRect];
                        [[NSColor colorWithCalibratedWhite:0.05 alpha:0.35] 
set];
                        [shadePath fill];





    _______________________________________________________

Reply to this item at:

  <http://savannah.gnu.org/bugs/?28714>

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