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bug#40125: Problem with guix offload: Remote channel closed

From: Mikael Djurfeldt
Subject: bug#40125: Problem with guix offload: Remote channel closed
Date: Mon, 23 Mar 2020 00:12:47 +0100

On Sun, Mar 22, 2020 at 11:59 PM Marius Bakke <address@hidden> wrote:
Mikael Djurfeldt <address@hidden> writes:

>> It might be .bashrc is configured not to source the relevant scripts
>> when being invoked non-interactively, and/or through an SSH session.
> You're right. It doesn't source the scripts. The PATH only becomes
> /usr/local/bin:/usr/bin:/bin:/usr/games in this case.

On Guix System, the default .bashrc does this:

if [[ $- != *i* ]]
    # We are being invoked from a non-interactive shell.  If this
    # is an SSH session (as in "ssh host command"), source
    # /etc/profile so we get PATH and other essential variables.
    [[ -n "$SSH_CLIENT" ]] && source /etc/profile

    # Don't do anything else.

IIRC Debian does something similar to detect if being invoked
non-interactively, but then just returns instead of sourcing anything.

Adding a line that sources ~/.guix-profile/etc/profile before the check
for an interactive shell might be enough in that case.

I examined this a bit. You're right about .bashrc. But sourcing that profile is not sufficient.

Just as a test, I enabled user specified environments in sshd_config (such that ssh reads .ssh/environment) and added the following there:


This made the offload test work.

Crucial here is the PATH to guile 3.0.1 as well as the GUILE_LOAD_* paths.

But how are these *supposed* to be setup on the build host???

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