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Re: Unionmount. Basic details


From: Sergiu Ivanov
Subject: Re: Unionmount. Basic details
Date: Fri, 10 Apr 2009 20:35:07 +0300
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/23.0.60 (gnu/linux)

Carl Fredrik Hammar <hammy.lite@gmail.com> writes:
> On Tue, Apr 07, 2009 at 12:20:40AM +0300, Sergiu Ivanov wrote:
>> > [...]
>> > If you're uncomfortable keeping around a process just to implement
>> > a shadow node, consider implementing a dedicated shadow node server.
>> > That just sitts on e.g. `/server/shadow' and passes out shadow nodes in
>> > responce to RPCs of a new kind.
>> > [...]
>> 
>> Yep, I'm really uncomfortable about keeping around processes, but in
>> this case I'm inclined to think that spawning an extra process would be
>> an overkill. I'm more inclined to the simpler variant of borrowing the
>> code from unionfs, stripping off the unnecessary features and modifying
>> the startup sequence to get a new translator.
>
> Well it isn't simpler in the sense that we'd need to maintain two very
> similar yet different code bases.  Improvements to one would likely get
> ported to the other.

I understand this, but I'd rather say that reusing the whole unionfs
when we just need to join 2 (or maybe more, if antrik says it's all
right ;-) ) together is an overkill: unionfs implements a couple of
extended functions (not required by unionmount) and modifications in
which are also likely to get in the way of normal operation of some
basic functions (as it sometimes happens). Also, the operation of
launching unionfs in the way you suggest is fairly tricky, it seems to
me.

Anyway, I'm not sure whether bringing some details in the code in
unionmount up to date will require ``porting'', since I'm going to touch
only a very small portion of the code, leaving the bulk of it intact.

Also, I'm not aware of anybody still doing any changes to unionfs :-)

>> This would yield faster code (no extra context switch, the shadow
>> node is within the main translator) and more control over the merging
>> functionality.
>
> Isn't the shadow node used mostly by the mountee?  If so it will be used
> through RPCs in any case.
>
> I don't think there would be any extra context switches, they would
> just be divided between different processes.  An extra process per mount
> is no big deal IMHO.

This is true that in the greater part of the operation of unionmount
there will be no difference in speed (the difference will be at startup,
of course). However, I still don't have sufficiently compelling reasons
to considering making the startup sequence more sophisticated. Also, as
antrik pointed out in some other mail, the node in unionmount is not
really a shadow node conceptually.

>> You see, I suppose that some time later we will be adding some specific
>> merging rules, which would be very difficult (if not impossible)
>> with the approach you are suggesting (about reusing unionfs as a whole).
>
> OK, here we have a more concrete reason to fork unionfs's code.  However,
> I can't think of any rules that wouldn't also be useful in unionfs.
> Have you got anything in particular in mind?

Not really... antrik remarked that there might be rules, but he told me
to focus on the basic functionality first, so I don't really have
anything specific to tell.

> I'm guessing that it's easier to turn a unionmount that uses unionfs to
> one that uses code from unionfs, then the other way around.  I wouldn't
> start by forking the code-base unless I *knew* that I would do it
> eventually.

The reason why I stick with *forking* the code base is that, although
I'm not sure as to the exact details of the aforementioned rules, I'm
almost positive that the merging functionality will be modified.

OTOH, if I will be presented with some compelling reason, I will of
course adopt the strategy you suggest.

>> I like the idea of a shadow-node server :-) However, I would rather keep
>> shadow-nodes inside processes, because they are cheap as compared to
>> RPCs and you have full control over them. Moreover, some translators
>> (like unionfs and hence unionmount) would like to keep a list of nodes
>> they own and drop nodes when they don't need them. This policy would
>> require more effort if a shadow-node server is involved.
>
> Does unionmount (or nsmux) need to do anything except keep them around and
> destroy them when not needed anymore?  It seems easy enough to destroy
> a node through RPCs, just unlink it or something.  If not it should be
> easy enough to create a shadow_node_destroy RPC.

I still cannot see why having a shadow-node server is better than
creating the shadow nodes in-process. Note that creating a new server
will involve creating a new interface, which I'm inclined to consider a
little bit of overkill...

> Thinking about it, clean-up presents some problems with ditching a
> unionmount process.
>
> The mountee becomes effectively orphaned when unionfs dies.  With no
> way to reach it from the file system, the user would have look up its PID
> to kill it.
>
> To handle fsys_goaway requires that there be a proxy for the ports that
> receives it and forwards it to the mountee and, if that doesn't fail,
> forwards it to unionfs.  You probably know, but I'm hoping there's only
> one such port.  In a pinch, this could also be implemented by a server
> shared by all unionmounts.
>
> Now the question is what to do if unionfs crashes or is killed.
> If there where a unionmount process it could detect it and ask
> the mountee to go away.  Doing without is harder.  The only solution
> I can come up with is letting unionfs inherit a port to a server that
> kills the mountee when there are no send rights to the port.  But that
> seems like a really weird hack.

Note that this reasoning starts with the supposition that we adopt the
strategy you suggested (about inheriting ports) :-) I'm somehow inclined
to see this as an advantage to the approach I am promoting, since the
problems you describe here will be mainly absent in that case :-)

When unionmount is a fork off unionfs code base, it has *full* control
over the mountee and can do whatever it wants to it. When unionmount is
requested to quit, it can gracefully shut down the mountee, thus doing
all the cleanup required.

Having the mountee killed after unionmount is (forcibly) killed may not
always be the desired effect, you know. I would rather have unionmount
die on its own, but this is just an inclination, not a founded
opinion. Personally, when I kill -9 a program, I am very much prepared
to go after it and to collect all the garbage.

> Of course, implementing such servers would be a long term goal.  This is
> just to convince you that it's possible to reuse unionfs without an
> additional process per unionmount.  Admittedly, these solutions are
> aren't very pretty, but then again I don't think an extra process per
> unionmount is a problem at all.  ;-)

I see :-) Well, I should say that an additional process per mount is not
a problem, indeed, but I don't really see so far why we need this extra
process so much, if can go without it? :-)

Regards,
scolobb




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