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Re: fingering overlap - bug?


From: David Kastrup
Subject: Re: fingering overlap - bug?
Date: Thu, 28 Nov 2013 20:46:32 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.3.50 (gnu/linux)

"Phil Holmes" <address@hidden> writes:

> "Karol Majewski" <address@hidden> wrote in message
> news:address@hidden
>> \version "2.17.96"
>>
>> {
>>  \set fingeringOrientations = #'(up) <dis''-1 a''-4 b''-5>1
>> }
>>
>> PS. I want to have all numerals in one column.
>>
>>
>>
>> Karol
>
> I'm afraid this looks like a critical regression, introduced between
> 17.25 and 17.26.

3312ca325600af8adf1fbad1a9546aa1566fab66 is the first bad commit
commit 3312ca325600af8adf1fbad1a9546aa1566fab66
Author: Keith OHara <address@hidden>
Date:   Wed Aug 21 13:51:49 2013 -0700

    side-position-interface: do not recursively add support
    
    Also remove the call to remove_duplicates() on every addition to a
    support list.  Reversing unwanted changes from commit 7d3d28d

The named commit is
commit 7d3d28de0ce6e2f018aff599cecd944d1754fe3c
Author: Mike Solomon <address@hidden>
Date:   Thu Jan 10 08:54:12 2013 +0100

    Makes all side-positioning based on skylines instead of boxes.
    
    The major work is in side-position-interface.cc, with minor
    modifications at several places in the code-base to adapt to this.
    
    This allows for snugger positioning of horizontally-oriented
    fingerings.
    
    A side-effect of this patch is that side-positioning of all
    cross-staff grobs delves into the element list of axis-groups
    in order to better guess position, which results in less
    collisions (for example, dynamics are less likely to collide
    with cross-staff beams).


It would appear that Keith's fix introduced problems of its own.

-- 
David Kastrup



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