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Re: Key cancellation, position bug

From: Torsten Hämmerle
Subject: Re: Key cancellation, position bug
Date: Mon, 23 Apr 2018 11:51:01 -0700 (MST)

foxfanfare wrote
> Is it "tweakable" until a fix comes around?

Unfortunately, using something like
  \override Staff.KeyCancellation.padding = 0.2
and similar makes all the gaps wider, that doesn't really solve the problem.

There is some kind of "kerning" possibility by using the padding-pairs
property, but event this is useless in our case because all signs are
naturals, but we need different kerning between natural and natural
depending on their spatial arrangement.

All the rest is pretty much hard-wired in C, there's even a special
exception applying extra padding to natural signs, but it does not consider
the individual vertical distance between the glyphs.

Maybe Harm has a diabolic scheme tweak in his fist-aid collection, but in
this case, I doubt it...
Or perhaps somebody else has an idea?


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