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From: | Kyle Rose |
Subject: | Re: [bug #51495] Notice when a rule changed, so target needs rebuilding |
Date: | Wed, 19 Jul 2017 16:17:05 +0200 |
Someone needs to point out that this is entirely solvable within gnu make. Many recipes have been published; one is at https://www.cmcrossroads.com/article/rebuilding-when- . The Linux kernel makefile structure has a nice implementation of this too. It might still be preferable for it to be handled entirely by the tool, but it can be done at the makefile level.cppflags-changes On Tue, Jul 18, 2017 at 7:07 AM, Kyle Rose <address@hidden> wrote:______________________________On Tue, Jul 18, 2017 at 4:00 PM, Edward Welbourne <address@hidden> wrote:Henrik Carlqvist (18 July 2017 15:46)
> The quick and easy way to accomplish this today is of course to also
> add the Makefile to the prerequisites of targets. If you don't want
> every target to be rebuilt when only one rule has changed it is also
> possible to split the Makefile up into several files with only one
> rule in each file.
well, rules also depend on variables they evaluate (LDFLAGS, etc.), so
you need to modularise the variable-setting and make all targets whose
rule exercises a variable also depend on the file in which that
variable's value gets set. Even that doesn't save you when I pass some
variable-override on make's command-line.
OTOH, hashing the whole command-line may be over-kill; if I change some
tool's verbosity, that shouldn't change the generated file, so shouldn't
force a rebuild.This depends entirely on the semantics of the command in question. There's no reasonable way for make to know what is semantically relevant and what isn't.I agree with the general idea expressed in the top of the thread, but by contrast think it *should* be by comparing generated recipes. Anything other than syntactic changes can be optimized by mechanisms like ccache.Kyle_________________
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