Hi
I am working on a pspg pager
https://github.com/okbob/pspg/. Although I did some optimializations, there is a flickering when there are a lot of redraws (after mouse events processing). Last month I was working on a port on pdcurses for possible support mswin platform.
When I did tests with pspg compiled with pdcurses I didn't find flickering. I know so pdcurses is more primitive than ncurses and it has reduced functionality, but the difference is significant.
I tried to run profiler and I see about 10% cpu time in function _nc_tiparm
It is strange, because this function has a varargs interface so it cannot be too fast.
Is it a known issue?
Regards
Pavel