[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: fix for inverseTransform()
From: |
Sven de Marothy |
Subject: |
Re: fix for inverseTransform() |
Date: |
Sat, 19 Feb 2005 17:37:47 +0100 |
On Fri, 2005-02-18 at 11:52 -0700, Tom Tromey wrote:
> >>>>> "Sven" == Sven de Marothy <address@hidden> writes:
>
> Sven> This has already been fixed.
>
> the bug was fixed, but as Tim Janik pointed out in some follow-up
> mail, the new approach looks less efficient, since now we have to
> compute a full inversion.
That's right, it is slightly less efficient. But it avoid duplicating
code.
My rationale here was that if speed is that important, they wouldn't be
using the inverseTransform(Point2D, Point2D) method but rather the
inverseTransform(float[], int, float[], int, int).
/Sven