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Re: seq feature: print letters
From: |
Assaf Gordon |
Subject: |
Re: seq feature: print letters |
Date: |
Mon, 26 Jan 2015 13:04:59 -0500 |
Hello Pádraig,
On Jan 25, 2015, at 6:13, Pádraig Brady <address@hidden> wrote:
> On 25/01/15 05:10, Assaf Gordon wrote:
>> <...>
>> I'm thinking that perhaps it would be better not to include this in
>> 'coreutils', and instead put it in another, separate project.
>> This way, there's no worries about adding bloat to coreutils, while being
>> more flexible in adding other features (like additional character sets from
>> latest unicode).
>
> I'm not sure. I was considering this for the release of coreutils
> after the imminent 8.24 one. I'm thinking V9 will start linking
> various utils to libunistring, and doing so in seq may not be much
> of a stretch.
>
If it's still up for inclusion in the next version, then that's great.
My thoughts were that within the 'coreutils' context, every additional feature
will always be evaluated as a trade-off for extra bloat.
Where as outside 'coreutils', adding more features could be easier, and bloat
will be less of an issue (as in - if someone wanted these features, he/she will
explicitly install the program).
I was thinking of features like:
1. adding more unicode blocks (even exotic ones, like 'runes', 'dingbats',
'braille', etc.)
2. adding more alphabet categories (i.g. not just the indexed letters, but
auxiliary letters, or upper-case/lower-case letters, or different letter glyphs
for languages that have them)
3. Adding a text generator to create dummy text with a given alphabet
regards,
- assaf