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Re: [Denemo-devel] Midi input via Fluidsynth is broken

From: Richard Shann
Subject: Re: [Denemo-devel] Midi input via Fluidsynth is broken
Date: Fri, 29 Jan 2010 16:25:17 +0000

On Fri, 2010-01-29 at 09:51 -0600, Jeremiah Benham wrote:
> I noticed that the consequence for removing is that the user will  
> not be able to switch between midi input and mouse/keyboard input by  
> switching windows.

I think you are misunderstanding something here. MIDI input never turns
off keyboard or mouse input, it is just additional. Of course you need
to have the keyboard focus on the score area to get keyboard input, and
this happens when you select the main denemo window. The control panel
has code to put the keyboard focus back onto the main denemo window for
(most?) of the buttons it offers, so you don't have to switch back. MIDI
input always goes there of course. With mic input I added a safegaurd
against accidentally putting notes into the score, by ignoring them if
the system pointer was not in the scorearea - the background switching
to blue to indicate it was sensitive to noise.


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