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Re: [Denemo-devel] Scheme extraction


From: Richard Shann
Subject: Re: [Denemo-devel] Scheme extraction
Date: Thu, 20 Jun 2013 12:17:25 +0100

On Thu, 2013-06-20 at 13:17 +0200, Éloi Rivard wrote:
> Note that there are several advantages in this separation :
> 
> - It deletes the scheme extraction step for translation, and make the
> whole denemo build process simpler
> 
> - When the script is lazily loaded, no more XML is parsed
> 
> - You can open scheme scripts with an external editor if you want.

Indeed you can open them in the scheme window :)

Richard


> 
> 
> 
> 2013/6/20 Éloi Rivard <address@hidden>
>         I plan to re-think how menus are located. Replicating the
>         menus hierarchy in the file system seem dirty to me. Location
>         should rather be a metadata of the commands. I would be the
>         right time to tackle the menu translatability.
>         
>         Is ok if I merge scm to master ?
>         
>         
>         2013/6/20 Richard Shann <address@hidden>
>                 On Thu, 2013-06-20 at 09:51 +0200, Éloi Rivard wrote:
>                 > On the "scm" branch I extracted scheme scripts from
>                 xml. Could you
>                 > please test ?
>                 
>                 
>                 This seems good - I managed to get it in a tangle with
>                 languages - with
>                 LANG and LANGUAGE set to different things I created a
>                 new command in a
>                 sub-directory. Two subdirectories appeared, one with
>                 translated name, in
>                 one only the .xml file was present, in the other
>                 both .scm and .xml were
>                 present. This is a pretty obscure area - once I had
>                 both LANG and
>                 LANGUAGE pointing to italian all worked ok.
>                 I haven't tried testing whether this branch generates
>                 translatable
>                 strings etc.
>                 
>                 Richard
>                 
>                 
>                 
>                 >
>                 >
>                 >
>                 > 2013/6/12 Richard Shann <address@hidden>
>                 >         On Wed, 2013-06-12 at 11:55 +0200, Éloi
>                 Rivard wrote:
>                 >         > In keyboard.c line 274 you can see this :
>                 >         >         if ((merge & DENEMO_INTERACTIVE)
>                 && (merge &
>                 >         DENEMO_MERGING)
>                 >         >         && new_command)
>                 >         > The merge value is an integer, but when
>                 you look at the call
>                 >         graph you
>                 >         > can see that it comes from a boolean in
>                 load_xml_keymap
>                 >         > ( load_xml_keymap (gchar * filename,
>                 gboolean
>                 >         interactive) ). So merge
>                 >         > value is always 0 or 1. That makes (merge
>                 &
>                 >         DENEMO_INTERACTIVE) always
>                 >         > false, and the whole if block useless.
>                 >         >
>                 >         > This block just displays some test. Should
>                 we keep it?
>                 >
>                 >
>                 >         Yes, this is badly broken now.
>                 DENEMO_MERGING is no longer
>                 >         being set at
>                 >         all, this code was set up in 2009 to tell
>                 the user when he had
>                 >         successfully added a command (using "More"
>                 from the
>                 >         right-click on a
>                 >         menu item).
>                 >         It is not crucial and as it is not working
>                 it can go. Adding
>                 >         commands
>                 >         via More Commands on the right click menu is
>                 working (though,
>                 >         at least
>                 >         in gtk2 the menu drawing gets a bit manked
>                 up after adding the
>                 >         menu item
>                 >         and needs refreshing).
>                 >
>                 >         Richard
>                 >
>                 >
>                 >
>                 >
>                 >
>                 >
>                 >
>                 >
>                 > --
>                 > Éloi Rivard - address@hidden
>                 >
>                 > « On perd plus à être indécis qu'à se tromper. »
>                 >
>                 
>                 
>                 
>         
>         
>         
>         -- 
>         Éloi Rivard - address@hidden
>                 
>         « On perd plus à être indécis qu'à se tromper. »
>         
> 
> 
> 
> -- 
> Éloi Rivard - address@hidden
>         
> « On perd plus à être indécis qu'à se tromper. »
> 





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