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Re: [Denemo-devel] Ossia with voice bugRe: Denemo version 1.1
From: |
Richard Shann |
Subject: |
Re: [Denemo-devel] Ossia with voice bugRe: Denemo version 1.1 |
Date: |
Wed, 16 Oct 2013 13:38:36 +0100 |
On Wed, 2013-10-16 at 05:18 -0400, Bric wrote:
> On 10/15/2013 05:43 AM, Richard Shann wrote:
> > On Tue, 2013-10-15 at 09:23 +0100, Richard Shann wrote:
> >> Hmm, actually ossia staff in the default score layout is broken,
> >> missing
> >> a '}'
> > Fixed in git now
>
> This bug seems fixed, but I deprioritized to mention that the ossia
> didn't quite render correctly, even after I added the curly bracket.
> for one thing, the staff was missing; the note symbols were drawn in
> "empty space", though apparently in correct positions.
You have not noticed the other two commands, next to the Ossia ones,
which do the stop and start. See the example (File->Open->Open
Example->Ossia.denemo)
Richard
>
> I ended up producing my ossia doing lilypond coding, by means of
> \stopStaff ... \startStaff ... \stopStaff ... etc., and suppressing
> the cleff and time signature symbols, shrinking the size and fonts and
> align-positioning the pseudo-ossia staff above the desired primary
> staff. Achieved the objective more or less. (And lilypond is smart
> enough not to create blank lines/spaces there where a staff has no music
> (only a series of "s1*4/4"), so everything is nice and compact as it
> should be)
>
> Again, when I find time, I'll try to generate another ossia from
> scratch, on denemo level.
>