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Re: [Denemo-devel] Ist & 2nd time bars

From: Richard Shann
Subject: Re: [Denemo-devel] Ist & 2nd time bars
Date: Wed, 16 Jan 2019 14:21:57 +0000

On Wed, 2019-01-16 at 12:52 +0000, Joe Wilkinson wrote:
> Hi Richard,
> I'm having problems with 1st & second time bars.
> If I use "Directive Barlines 1st & 2nd tine bars" at the end of a
> multi-stave movement I get the 1st & second time marking on one stave
> and not on the rest, with an extra start-repeat mark  put at the end
> (which in this case I didn't need). And since extra bars are added to
> the other staves the directive doesn't work on them.

yes, it only puts them in one staff, so you would have to copy and
paste them to the other staffs. Perhaps a bug report for an enhancement
(I can't see why you wouldn't want them in all parts).

>  And the individual markings are hidden.

"individual markings" ??? what are you referring to?

>  Allegedly by right-clicking on the Measure Repeat

Do you mean the repeat barline object?

>  I can get them visible, but using my touch-pad I can't make them
> visible.
> The attached file has a problem at the end; the second time bar is
> split incorrectly (it should have same pattern as the first time
> bar).
You have an underfull bar (it shows blue in the display). If you really
want that you have to say so, using 

Command: Short Measure
Allow too few notes/rests in this measure. LilyPond will engrave this
measure (in all staffs) with the short duration given by notes already
present when this command was issued.
Location: Object Menu ▶ Measures
Internal Name: ShortMeasure

> [...]
> This was also Movement 4 in a suite of short pieces. When I used the
> View Typeset screen and then picked the Movement button it showed the
> movement. When by editing I produced an error it showed the usual
> Watermark message about the cursor position. But then on viewing the
> edit screen I was pushed back to the first movement in the Score.
> While not fatal it was annoying to have to press PgDn 3 times.

I can't reproduce this - I've created a score with several movements,
put an error in one (by Insert Lilypond and inserting rubbish) and then
positioned the cursor in another movement. It moved the cursor to the
correct movement and correct position. Perhaps if you have one of those
errors which don't have a position at a particular object in the
display? I've just tried putting an error in a directive attached to a
staff, and that took the cursor the the last position in the last


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