On 21/04/2011 10:15 AM, Tom Rondeau wrote:
My main hope for Qt-GUI is that it will exercise fewer edge cases
(or not use at all) in OpenGL. I have an app that still,
On Wed, Apr 20, 2011 at 12:38 PM, Joel
I've been away from GNU Radio for a bit and wanted to ask...
is wxPython (and
the included wrappers) still the recommended means of building
simple GUIs? Or
has it been supplanted by, e.g., "something Qt" or similar?
This isn't a really clear-cut issue right now. I prefer the
gr-qtgui (which uses Qt and QWT as well as their Python
versions), but qtgui is still missing a few features that
would really make it production-ready. I'm working in these
things now, though. I find the Qt implementations to have a
better look and feel than the Wx stuff, and the concept of
signals and slots gives it a lot of power, which I am working
on building more into the UI.
dumpeth the core on *some* platforms due to bugs deep in the
bowels of the OpenGL "ecosystem".
But I agree that gr-qtgui as it currently exists is missing some
features that would make it production-ready, including splitting
the individual components of the current qtgui "megasink", and
strip-chart type features (basically, everything that wxgui