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Re: [Discuss-gnuradio] Audio sink busy / segfaults of WX FFT + WX Waterf
Marcus D. Leech
Re: [Discuss-gnuradio] Audio sink busy / segfaults of WX FFT + WX Waterfall
Fri, 29 Apr 2011 10:14:59 -0400
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On 29/04/2011 10:06 AM, Stefan Gofferje wrote:
Can I help tracking this down? How can I help?
Is it possible to tell WX not to use OpenGL but SDL or XRender?
I'm using a NVIDA GForce card with NVidia's prop. drivers.
You can do the following in ~/.gnuradio/config.conf:
Which will cause the GUI sinks (FFT, Waterfall, Plot) to not use the GL
versions of the GUI blocks.
Unfortunately there are two problems with that:
o They are much uglier
o They are missing functionality
That is, the non-gl instances are completely different
implementations, and they don't have all the
features of the GL instances
Also, there's a general discussion of problems here: