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Re: [Discuss-gnuradio] WX GUI FFT Sink error

From: Andrew Davis
Subject: Re: [Discuss-gnuradio] WX GUI FFT Sink error
Date: Tue, 15 May 2012 23:29:32 -0400

It's up to the driver writer to handle missing components properly,
Mesa has a full software OpenGL stack, I never thought about it but
i'll try using that and see what errors I get.

On Tue, May 15, 2012 at 10:30 PM, Marcus D. Leech <address@hidden> wrote:
>> It's not OpenGL, it's badly designed OpenGL drivers, saying OpenGL
>> sucks is like saying C is slow, it can with a bad implementation, but
>> by its self no. Back on topic, I too have had all sorts of problems
>> like this with WX FFT, but it's a different error on each OS on each
>> system 0_o. I have to just use Baudline for my FFT ( much more useful
>> IMHO, but not open source :( )
> Well, if OpenGL simple turns every rendering task I ask it to do and defers
> to the hardware, then it isn't much good as a Graphics API.
>  If, however, it's intended to simply be a universal API for rendering
> *hardware*, then perhaps it's not appropriate to use it at all for
>  simple, uncomplicated, 2D tasks such as those asked of it by Gnu Radio.
> But if OpenGL is intended to be an environment for rendering various
> graphical concepts, using whatever optimizations happen to be
>  available to it, or not, then it fails.
> --
> Marcus Leech
> Principal Investigator
> Shirleys Bay Radio Astronomy Consortium
> http://www.sbrac.org

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