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From: |
Philippe C.D. Robert |
Subject: |
NSThread |
Date: |
Wed, 22 Nov 2000 14:21:36 +0100 |
Hi,
I am now playing around with multi-threaded scenegraph rendering/updating in
the 3DKit. I'd like to use GNUstep's thread support to handle this, but I am
not sure if this is possible. I need a way to 'wait' for all threads to finish
before going on with handling new rendering tasks. Is this possible? I did not
see anything which could handle this in the documentation...
any hints?
cheers, Phil
--
Philippe C.D. Robert | http://www.iam.unibe.ch/~robert/
Research Group on Computational Geometry and Graphics
Institute of Computer Science and Appl. Mathematics (IAM), Office 208
Neubrueckstrasse 10, CH-3012 Bern Switzerland, phone: +41 31 6314902
- NSThread,
Philippe C.D. Robert <=