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Re: Apple: OpenGL to speed up Quartz Engine in next MacOS-X release
From: |
Richard Frith-Macdonald |
Subject: |
Re: Apple: OpenGL to speed up Quartz Engine in next MacOS-X release |
Date: |
Thu, 16 May 2002 11:44:54 +0100 |
On Thursday, May 16, 2002, at 12:51 AM, Frédéric wrote:
Hi!
A few month ago, we had a discussion about GNUstep backend
implementation and
about the opportunity to use or not OpenGL as the low level rendering
engine.
Apple has recently anounced that the next MacOSX release (code named
Jaguar)
will be using intensively OpenGL for Quartz rendering (including 2D
graphics
like "Genius effect" for the Desktop). See
http://www.apple.com/macosx/newversion/ for details.
Does this changes the GNUstep team position with respect to OpenGL
possible
usage in GNUstep-gui backend?
When we discussed it at FOSDEM earlier this year, I think we agreed that
OpenGL
would probably be a good/best way to go. Adams recent work on
simplifying and
separating out backend components is a major step in the direction of
making
an OpenGL based backend easier to implement.
I don't know if he (or anyone else) actually plans to work on writing
one, but
general policy is that such contributions would be strongly welcomed.