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Re: porting to mac os x
From: |
David Wetzel |
Subject: |
Re: porting to mac os x |
Date: |
Fri, 15 Apr 2005 19:45:14 +0200 |
hi,
use the gnustep makefiles. use any editor to edit code.
use Renaissance to create a GUI.
I think you still have to source GNUstep.sh before you can start your app.
I used always shared libs (not frameworks) on OS X.
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Marko Riedel wrote:
> not sure if the following question is appropriate for this list -- my
> apologies if it isn't. I'm trying to port a simple GNUstep application to
> Mac OS X. The source compiles without a single warning or error message.
> So far so good. When I launch the application from within XCode, however,
> it aborts with the message "Unable to load nib file: MainMenu, exciting."
> I create my menus programmatically -- how do I tell it not to load any nib
> files? I also tried to use a different type of project -- the "foundation
> tool" project. I added the AppKit framework and everything compiled. Now
> it complains about not being able to find Info.plist.
>
> I would be ever so grateful for any help you may be able to offer.