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Re: GNUstep base vs libobjc


From: percy tiglao
Subject: Re: GNUstep base vs libobjc
Date: Tue, 20 Sep 2005 22:23:00 -0400

Well, the main concern with me is...

I'm good with SDL/OpenGL, and I'd like to make games on that library :)

And it does not make sense to use both AppKit and SDL, when they both
handle the windows side of things.

So, basically, use GNUstep-back?

On 9/20/05, Lloyd Dupont <lloyd@nova-mind.com> wrote:
> libobjc was not made obsolete by GNUstep, it was bug-fixed ;-)
> 
> and while AppKit is not that portable (despite some claim to the contrary,
> while it works on windows, for example, it feels ugly and behave... very
> unwindows-ly), Foundation is a very valuable AND portable framework
> 
> 
> ----- Original Message -----
> From: "percy tiglao" <prtiglao@gmail.com>
> To: <Discuss-gnustep@gnu.org>
> Sent: Wednesday, September 21, 2005 11:55 AM
> Subject: GNUstep base vs libobjc
> 
> 
> Hello, I am very new to Objective-C and I'd like to try it out for a
> while (looks like the language I'm looking for, dynamic, small,
> compiled, portable, and C-like)
> 
> I do not feel like stepping all the way into the NeXT framework, but
> I'd like to use Objc as a development language (I'm going to be
> building games, and portability to both Windows and Linux is a top
> issue) If you are curious, I'm planning on SDL/OpenGL in Obj-C
> 
> I was wondering if libobjc was made obsolete by GNUstep base, and
> weather or not I should use NSObject or just plain old Object if I
> want to stay away from NeXT gui stuff and so forth. My main concern is
> that I'd like to have it running on Windows easily without the user
> installing a bunch of extra stuff. Static linkage would be great,
> though i guess DLLs would be fine as well (i'd much prefer a static
> .exe in Windows, solves a lot of problems :) )
> 
> In essence, I'd like to avoid dependancies as much as possible.
> 
> Thank you for hearing me out.
> 
> Percy.
> 
> 
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