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Re: Renaissance, Obj-C, Handling the sound attribute of a button
From: |
Csanyi Pal |
Subject: |
Re: Renaissance, Obj-C, Handling the sound attribute of a button |
Date: |
Thu, 23 Sep 2010 14:07:08 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/23.2 (gnu/linux) |
"Nicola Pero" <nicola.pero@meta-innovation.com> writes:
>> I copy my sound file: GombHangja_Magas.wav into the
>> /usr/lib/GNUstep/Sounds/ directory where the sound files 'Bottle',
>> 'Blow', 'Basso' etc. are, and in Gorm I can heare my sound file too.
I did this just to try out whether can I play/heare my soundfile in
Gorm.
> It sounds that it's a problem finding the sound file. In your
> Renaissance application, did you list the sound file in the
> xxx_RESOURCE_FILES ? If you don't, it won't be copied into the .app
> directory, and so it won't be found. ;-)
Yes, I did (see bellow).
> So, make sure you have 'GombHangja_Magas.wav' (or whatever the name of
> the sound file that you're trying to use) in the variable
> xxx_RESOURCE_FILES for your application in your GNUmakefile.
>
> If you don't have one such variable, add it to your GNUmakefile --
>
> xxx_RESOURCE_FILES = GombHangja_Magas.wav
>
> where xxx must be replaced with the name of your application. ;-)
My GNUmakefile follows:
[code]
include $(GNUSTEP_MAKEFILES)/common.make
APP_NAME = LPT_Interface
LPT_Interface_HEADERS = MainController.h
LPT_Interface_OBJC_FILES = main.m MainController.m
LPT_Interface_APPLICATION_ICON = LPT_Interface_48.tiff
LPT_Interface_RESOURCE_FILES = \
GombHangja_Magas.wav \
LPT_Interface_48.tiff \
LPT_InterfaceAblaka.gsmarkup \
MainMenu-GNUstep.gsmarkup \
MainMenu-OSX.gsmarkup
LPT_Interface_LOCALIZED_RESOURCE_FILES = \
LPT_InterfaceAblaka.strings \
MainMenu-GNUstep.strings \
MainMenu-OSX.strings
LPT_Interface_LANGUAGES = English Hungarian Serbian_Latin
ifeq ($(FOUNDATION_LIB), apple)
ADDITIONAL_INCLUDE_DIRS += -framework Renaissance
ADDITIONAL_GUI_LIBS += -framework Renaissance
else
ADDITIONAL_GUI_LIBS += -lRenaissance
endif
include $(GNUSTEP_MAKEFILES)/application.make
[/code]
Still I can't heare sound when click on such a toggle button with sound
attribute. Why?
--
Regards, Paul Chany
http://www.debian.org
http://wiki.debian.org/DebianEdu
http://csanyi-pal.info
- Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/19
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Germán Arias, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Germán Arias, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Nicola Pero, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button,
Csanyi Pal <=
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/24
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Yavor Doganov, 2010/09/29
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Nicola Pero, 2010/09/29