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Re: Chameleon - UIKit for Mac development
From: |
Ivan Vučica |
Subject: |
Re: Chameleon - UIKit for Mac development |
Date: |
Wed, 13 Jun 2012 20:36:24 +0200 |
On 12. 6. 2012., at 23:05, Fred Kiefer wrote:
> Well actually at the moment somebody is working on implementing Core
> Animation for GNUstep and that somebody is you :-)
Heh, I *did* mention that it's being actively worked on :-)
>
> I think the Chameleon way of implementing UIKit is the most efficient one,
> developer wise. And if you get enough of CA in place it may even work on top
> of GNUstep. We should not waste any time on another way to do it, at least
> this is what we decided when we heard about Chameleon.
I strongly believe we need a separate UIKit implementation. We may base it in
part on Chameleon (or we may refer to Chameleon for ideas and documentation),
but as I said, Chameleon aims at getting UIKit to desktops.
A free implementation of UIKit APIs would ideally aim at bringing the same
touch-oriented experience as the platform for which the apps were originally
written for.
> For any non trivial UIKit application we will need most of the supporting
> libraries anyway, so lets start working on those and then try to use
> Chameleon on top of them.
Core Animation is being worked on, and in my tests, Opal seems to work nicely
:-)
Opal is missing support for some things that iOS developers use, like patterns,
but it's already working nicely.