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Re: Howto added - Grand Central Dispatch

From: Stephen Woolerton
Subject: Re: Howto added - Grand Central Dispatch
Date: Thu, 06 Jun 2013 10:51:22 +1200
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.8; rv:17.0) Gecko/20130509 Thunderbird/17.0.6

Hi David,

Thanks for your "few comments". Great critique, I was hoping someone would put their hand up to provide corrections like you have.

So far as I'm aware I've incorporated everything you said, and you may like to check my post again to make sure I've captured your intent accurately. http://artinamessage.wordpress.com/2013/06/03/gnustep-install-with-clang-blocks-and-grand-central-dispatch-gcd/

And re libdispatch on PCBSD, the behaviour I observed was the same as on Kubuntu. I've updated the section regarding PCBSD.


On 5/06/13 9:33 PM, David Chisnall wrote:
Hi Stephen,

Thanks for taking the time to do this!  A few comments:

In the libobjc2 section... the runtime should support the same features 
irrespective of what compiler it's built with, but you can't use blocks unless 
you use clang.

GNUstep-base should be built with clang if you intend on using it with blocks 
(we've made an effort to ensure that this isn't required, but it may not quite 
work, and in particular the subclassing of NSRegularExpression won't work 
correctly if GNUstep is not built with blocks support).

You shouldn't need the cblocksruntime packages.  It now uses weak symbols, so 
all of the functions that it would be providing are replaced by the ones in 
libobjc2.  You can skip the whole thing by just linking libobjc and not 

The objc.h header should be provided by libobjc2.  If you're installing on 
Linux and don't have GNUstep installed, then you may have problems because the 
default install location for the headers will be in /usr/local/include/objc, 
which won't be in your search path.  Changing the prefix to /usr/ (from 
/usr/local) should fix this.

In PC-BSD, chroots and jails are not the same things.  If something has an IP 
address, it's a jail and not a chroot.

What were the issues with libdispatch on PC-BSD?  I use libobjc2 built from 
source with libdispatch from ports and everything (including ARC integration) 
works for me...

If you're using blocks, you're almost certainly using a version of clang that 
supports the @autoreleasepool{} syntax, so you might consider using that for 
your program.  You might also consider using ARC, although for this example it 
doesn't make a difference.

libpthread isn't light threads, it's the POSIX threading library.  There are 
some non-standard extensions for allowing the kernel to manage work queues 
based on system load, but (unless you apply Stacy Son's patches to FreeBSD) on 
non-Apple platforms they're just emulated in userspace.

libkqueue doesn't adapt BSD signals, it emulates the kqueue() interface for 
receiving notifications of file descriptor events on top of Linux's epoll().

The GNUstep implementation of the blocks runtime is not based on the Apple 
implementation, it was released six months earlier based on reading the code 
Apple released in the compiler.

xcvista's  comments that you link to are wrong.  GNUstep implements exactly the 
same ABI for blocks as Apple / LLVM's libBlocksRuntime, it just implements the 
integration between blocks and the Objective-C runtime differently.  It is 
completely safe to compile and link libdispatch against LLVM's libBlocksRuntime 
and then link your code against libobjc2.  The weak symbols in libBlocksRuntime 
will be ignored in preference to the ones in libobjc2.

On FreeBSD / PC-BSD, you can just install the libdispatch port and add 
-ldispatch to your linker flags.  This version works out of the box with 
GNUstep (and doesn't have any GNUstep-specific patches applied, so others from 
the same upstream should as well).


On 3 Jun 2013, at 22:53, Stephen Woolerton <address@hidden> wrote:

Hi everyone,

Just to let you know that I've added a howto  for "Building GNUstep with clang, 
blocks, and Grand Central Dispatch" to the GNUstep wiki.
It is at http://wiki.gnustep.org/index.php/User_Guides

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