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Re: User experience
From: |
David Chisnall |
Subject: |
Re: User experience |
Date: |
Mon, 23 Dec 2013 16:27:45 +0000 |
On 23 Dec 2013, at 16:09, Riccardo Canalicchio <riccardo.canalicchio@gmail.com>
wrote:
> For example Clutter uses CoGL that wraps opengl and make a common api between
> opengl and opengles; skia also supports both opengl and gles... i have seen a
> lot of mails talking about uikit but opengl is not supported on mobile...
GLES is a subset of (recentish) OpenGL. Sticking to the GLES subset should let
things work on the desktop just fine.
David
-- Sent from my brain