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Re: NSSwitch drawRect bug
From: |
Fred Kiefer |
Subject: |
Re: NSSwitch drawRect bug |
Date: |
Sun, 13 Aug 2023 20:10:38 +0200 |
This is a common problem in our drawing code, especially in GSTheme. In the
better cases we hand on the view/controller to be drawn along with the
requested rectangle. That way the drawing code could still optimise the
process, by only drawing components that are actually visible.
I will change the code as suggested by you.
Cheers,
Fred
> Am 11.08.2023 um 21:23 schrieb Austin Clow <austin_clow@clowvazar.com>:
>
> In NSSwitch.m, the method for drawRect is as follows:
>
> - (void) drawRect: (NSRect)rect
> {
> [[GSTheme theme] drawSwitchInRect: rect
> forState: _state
> enabled: [self isEnabled]];
> }
>
> I believe it should be
>
> - (void) drawRect: (NSRect)rect
> {
> [[GSTheme theme] drawSwitchInRect: [self bounds]
> forState: _state
> enabled: [self isEnabled]];
> }
>
> As it is right now, when it redrawing a rect, it will redraw it within rect
> causing it to draw bigger and smaller depending not he redraw area. I'm not
> comfortable yet doing pull requests for a library I am largely unfamiliar
> with.
>
> I know the drawing method is kinda ugly right now. I am thinking about
> rewriting it.