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Re: [DotGNU]Language plugins for cscc

From: Adam Treat
Subject: Re: [DotGNU]Language plugins for cscc
Date: Fri, 8 Nov 2002 09:17:06 -0500
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On Friday 08 November 2002 06:13 am, Rhys Weatherley wrote:
> Gopal V wrote:
> > If memory serves me right, Rhys Weatherley wrote:
> > > The real issue is one of support code.  Because the C# plugin
> > > wouldn't have direct access to the "pnet/codegen" stuff, it will
> > > be necessary for the plugin to implement its own code generation,
> > > option processing, type handling, etc, etc, etc.
> >
> > Hmm.... that would be a lot of work wouldn't it ? ...
> Yep.  Although the effort involved can be alleviated somewhat
> by using treecc to generate the C# compiler skeleton.
> > But this would
> > be an almost idea way of porting IL compilers written in *any* language
> > to run in CSCC ...
> >
> > Because with this idea I develop the compiler in Python or Perl or even
> > Java ?.. We're not restricted to C here..
> Exactly.  If it can be launched as a Unix process, it can be used
> as a plugin.  I designed it that way on purpose, rather than use
> a .so based system for plugins, which would only work from C.

I think writing plugins in C# or other CIL compilable languages would be 
pretty cool.  That shared library you mentioned should be written in an IL 
compilable language (which leaves C# at the moment ;) that way we can write 
plugins in IL compilable languages.  A neat snowball effect if you will ;)

> Cheers,
> Rhys.
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