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RE: [DotGNU]GUI, System.Drawing and custom widgets

From: Simon Guindon
Subject: RE: [DotGNU]GUI, System.Drawing and custom widgets
Date: Wed, 11 Jun 2003 20:02:46 -0400

Yes of course.  Since this kind of implementation could be very
important to my projects (does this mean I can chuck GTK# out the
window? Lol) I'll gladly test and continue to do things like this.  I
might even be interested to play with the widget painting, I'll see what
I can do once theres more basics in place so I can tinker around.

Again, I can't stress enough, thank you lol
Take care,

-----Original Message-----
From: Rhys Weatherley [mailto:address@hidden 
Sent: June 11, 2003 7:41 PM
To: Simon Guindon; Portable. NET
Subject: Re: [DotGNU]GUI, System.Drawing and custom widgets

On Thursday 12 June 2003 09:29 am, Simon Guindon wrote:

> The only issue I have (which I discussed with gopal) is how the 
> widgets will look.  Obviously widgets won't look like whatever toolkit

> their desktop is using (KDE, Gnome, etc).  But this isn't something 
> that needs to be addressed ASAP or anything, just something to keep in

> mind I think.

I'm learning more about WinForms hour by hour.  I'm currently
"ButtonBase".  This uses the "ControlPaint" class to draw 3D borders and

what-not.  It is theoretically possible that we could add some simple
support to "ControlPaint" to match up the border styles, appearance of
buttons, etc.  After we get the basic stuff working of course.

> So anyways I decided to make an empty form project in VS.NET to see if

> what VS.NET generates works so far in X11-winforms since your sample 
> is just a blank form and it works.  The VS.NET generated code works 
> for the exception of one method call, I comment it out and it runs 
> beautifully.

Fantatic!  I'll try to get the "Form" class filled out today so that 
"AutoScaleBaseSize" is declared.  Could you send me the code for your



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