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[Dotgnu-pnet-commits] CVS: pnetlib/System/ComponentModel/Design/Seriali
From: |
Rhys Weatherley <address@hidden> |
Subject: |
[Dotgnu-pnet-commits] CVS: pnetlib/System/ComponentModel/Design/Serialization ContextStack.cs,NONE,1.1 DesignerLoader.cs,NONE,1.1 DesignerSerializerAttribute.cs,NONE,1.1 IDesignerLoaderHost.cs,NONE,1.1 IDesignerLoaderService.cs,NONE,1.1 IDesignerSerializationManager.cs,NONE,1.1 IDesignerSerializationProvider.cs,NONE,1.1 IDesignerSerializationService.cs,NONE,1.1 INameCreationService.cs,NONE,1.1 InstanceDescriptor.cs,NONE,1.1 Makefile,NONE,1.1 ResolveNameEventArgs.cs,NONE,1.1 ResolveNameEventHandler.cs,NONE,1.1 RootDesignerSerializerAttribute.cs,NONE,1.1 |
Date: |
Fri, 23 May 2003 20:42:37 -0400 |
Update of
/cvsroot/dotgnu-pnet/pnetlib/System/ComponentModel/Design/Serialization
In directory
subversions:/tmp/cvs-serv8616/System/ComponentModel/Design/Serialization
Added Files:
ContextStack.cs DesignerLoader.cs
DesignerSerializerAttribute.cs IDesignerLoaderHost.cs
IDesignerLoaderService.cs IDesignerSerializationManager.cs
IDesignerSerializationProvider.cs
IDesignerSerializationService.cs INameCreationService.cs
InstanceDescriptor.cs Makefile ResolveNameEventArgs.cs
ResolveNameEventHandler.cs RootDesignerSerializerAttribute.cs
Log Message:
Implement missing classes in the "System.ComponentModel.Design" namespace.
--- NEW FILE ---
/*
* ContextStack.cs - Implementation of the
* "System.ComponentModel.Design.Serialization.ContextStack" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
public sealed class ContextStack
{
// Internal state.
private Object[] stack;
private int size;
// Constructor.
public ContextStack()
{
stack = null;
size = 0;
}
// Get the current object on the context stack.
public Object Current
{
get
{
if(size > 0)
{
return stack[size - 1];
}
else
{
return null;
}
}
}
// Get the first object on the context stack of a particular type.
public Object this[Type type]
{
get
{
int posn = size - 1;
while(posn >= 0)
{
if(type.IsAssignableFrom(stack[posn].GetType()))
{
return stack[posn];
}
--posn;
}
return null;
}
}
// Get the object "level" items down the context stack.
public Object this[int level]
{
get
{
if(level < size)
{
return stack[size - 1 - level];
}
else
{
return null;
}
}
}
// Pop the top-most item from the context stack.
public Object Pop()
{
if(size > 0)
{
--size;
return stack[size];
}
else
{
return null;
}
}
// Push a new object onto the context stack.
public void Push(Object context)
{
if(context == null)
{
throw new
ArgumentNullException("context");
}
if(stack == null)
{
stack = new Object [16];
}
else if(size >= stack.Length)
{
Object[] newStack = new Object [size *
2];
Array.Copy(stack, 0, newStack, 0, size);
stack = newStack;
}
stack[size++] = context;
}
}; // class ContextStack
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* DesignerLoader.cs - Implementation of the
* "System.ComponentModel.Design.Serialization.DesignerLoader"
class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
public abstract class DesignerLoader
{
// Constructor.
protected DesignerLoader() {}
// Determine if we are currently loading.
public virtual bool Loading
{
get
{
// Nothing to do here in the base class.
return false;
}
}
// Begin loading a designer.
public abstract void BeginLoad(IDesignerLoaderHost host);
// Dispose of the loader.
public abstract void Dispose();
// Flush any changes that were made.
public virtual void Flush()
{
// Nothing to do here in the base class.
}
}; // class DesignerLoader
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* DesignerSerializerAttribute.cs - Implementation of
*
"System.ComponentModel.Design.Serialization.DesignerSerializerAttribute".
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface)]
public sealed class DesignerSerializerAttribute : Attribute
{
// Internal state.
private String serializerTypeName;
private String baseSerializerTypeName;
// Constructors.
public DesignerSerializerAttribute
(String serializerTypeName, String
baseSerializerTypeName)
{
this.serializerTypeName = serializerTypeName;
this.baseSerializerTypeName =
baseSerializerTypeName;
}
public DesignerSerializerAttribute
(String serializerTypeName, Type
baseSerializerType)
{
this.serializerTypeName = serializerTypeName;
this.baseSerializerTypeName =
baseSerializerType.AssemblyQualifiedName;
}
public DesignerSerializerAttribute
(Type serializerType, Type baseSerializerType)
{
this.serializerTypeName =
serializerType.AssemblyQualifiedName;
this.baseSerializerTypeName =
baseSerializerType.AssemblyQualifiedName;
}
// Get this attribute's properties.
public String SerializerBaseTypeName
{
get
{
return baseSerializerTypeName;
}
}
public String SerializerTypeName
{
get
{
return serializerTypeName;
}
}
public override Object TypeId
{
get
{
return base.TypeId;
}
}
}; // class DesignerSerializerAttribute
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* IDesignerLoaderHost.cs - Implementation of the
*
"System.ComponentModel.Design.Serialization.IDesignerLoaderHost" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
using System.Collections;
public interface IDesignerLoaderHost
: IDesignerHost, IServiceContainer, IServiceProvider
{
// End the loading operation.
void EndLoad(String baseClassName, bool successful,
ICollection errorCollection);
// Reload the document.
void Reload();
}; // interface IDesignerLoaderHost
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* IDesignerLoaderService.cs - Implementation of the
* "System.ComponentModel.Design.Serialization.IDesignerLoaderService"
class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
using System.Collections;
public interface IDesignerLoaderService
{
// Add a load dependency.
void AddLoadDependency();
// Signal that a dependent load has completed.
void DependentLoadComplete(bool successful, ICollection
errorCollection);
// Reload the design document.
void Reload();
}; // interface IDesignerLoaderService
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* IDesignerSerializationManager.cs - Implementation of
*
"System.ComponentModel.Design.Serialization.IDesignerSerializationManager".
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
using System.Collections;
public interface IDesignerSerializationManager : IServiceProvider
{
// Get the context stack.
ContextStack Context { get; }
// Get the custom properties collection.
PropertyDescriptorCollection Properties { get; }
// Add a serialization provider to this manager.
void AddSerializationProvider(IDesignerSerializationProvider provider);
// Create an instance of a particular type.
Object CreateInstance(Type type, ICollection arguments,
String name, bool addToContainer);
// Get an object instance with a specified name.
Object GetInstance(String name);
// Get the name associated with a specified object.
String GetName(Object value);
// Get a serializer of a specific type.
Object GetSerializer(Type objectType, Type serializerType);
// Get a type with a specific name.
Type GetType(String typeName);
// Remove a serialization provider from this manager.
void RemoveSerializationProvider(IDesignerSerializationProvider
provider);
// Report a serialization error.
void ReportError(Object errorInformation);
// Set the name of an existing object.
void SetName(Object instance, String name);
// Event that is emitted when a name is resolved.
event ResolveNameEventHandler ResolveName;
// Event that is emitted when serialization has completed.
event EventHandler SerializationComplete;
}; // interface IDesignerSerializationManager
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* IDesignerSerializationProvider.cs - Implementation of
*
"System.ComponentModel.Design.Serialization.IDesignerSerializationProvider".
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
public interface IDesignerSerializationProvider
{
// Get a serializer with the specified attributes.
Object GetSerializer(IDesignerSerializationManager manager,
Object currentSerializer,
Type objectType, Type serializerType);
}; // interface IDesignerSerializationProvider
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* IDesignerSerializationService.cs - Implementation of
*
"System.ComponentModel.Design.Serialization.IDesignerSerializationService".
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
using System.Collections;
public interface IDesignerSerializationService
{
// Deserialize a data value into a collection of objects.
ICollection Deserialize(Object serializationData);
// Serialize a collection of objects.
Object Serialize(ICollection objects);
}; // interface IDesignerSerializationService
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* INameCreationService.cs - Implementation of the
*
"System.ComponentModel.Design.Serialization.INameCreationService" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
public interface INameCreationService
{
// Create a new name that is unique to all components in its container.
String CreateName(IContainer container, Type dataType);
// Determine if a name is valid.
bool IsValidName(String name);
// Validate a name.
void ValidateName(String name);
}; // interface INameCreationService
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* InstanceDescriptor.cs - Implementation of the
* "System.ComponentModel.Design.Serialization.InstanceDescriptor"
class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
using System.Collections;
using System.Reflection;
public sealed class InstanceDescriptor
{
// Internal state.
private MemberInfo member;
private ICollection arguments;
private bool isComplete;
// Constructors.
public InstanceDescriptor(MemberInfo member, ICollection arguments)
{
this.member = member;
this.arguments = arguments;
this.isComplete = true;
}
public InstanceDescriptor
(MemberInfo member, ICollection arguments, bool
isComplete)
{
this.member = member;
this.arguments = arguments;
this.isComplete = isComplete;
}
// Get this object's properties.
public ICollection Arguments
{
get
{
return arguments;
}
}
public bool IsComplete
{
get
{
return isComplete;
}
}
public MemberInfo MemberInfo
{
get
{
return member;
}
}
// Invoke this instance descriptor.
public Object Invoke()
{
int posn;
// Convert the arguments.
Object[] args = new Object [Arguments.Count];
Arguments.CopyTo(args, 0);
for(posn = 0; posn < args.Length; ++posn)
{
if(args[posn] is InstanceDescriptor)
{
args[posn] =
((InstanceDescriptor)(args[posn])).Invoke();
}
}
// Determine how to invoke the member.
Object result = null;
switch(member.MemberType)
{
case MemberTypes.Constructor:
{
result =
((ConstructorInfo)member).Invoke(args);
}
break;
case MemberTypes.Method:
{
result =
((MethodInfo)member).Invoke(null, args);
}
break;
case MemberTypes.Property:
{
result =
((PropertyInfo)member).GetValue(null, args);
}
break;
case MemberTypes.Field:
{
result =
((FieldInfo)member).GetValue(null);
}
break;
}
return result;
}
}; // class InstanceDescriptor
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
all:
(cd ../../..;make)
(cd ../../..;make phase-two)
--- NEW FILE ---
/*
* ResolveNameEventArgs.cs - Implementation of the
*
"System.ComponentModel.Design.Serialization.ResolveNameEventArgs" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
public class ResolveNameEventArgs : EventArgs
{
// Internal state.
private String name;
private Object value;
// Constructor.
public ResolveNameEventArgs(String name)
{
this.name = name;
}
// Get or set this object's properties.
public String Name
{
get
{
return name;
}
}
public Object Value
{
get
{
return value;
}
set
{
this.value = value;
}
}
}; // class ResolveNameEventArgs
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* ResolveNameEventHandler.cs - Implementation of the
* "System.ComponentModel.Design.Serialization.ResolveNameEventHandler"
class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
[Serializable]
public delegate void ResolveNameEventHandler
(Object sender, ResolveNameEventArgs e);
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
--- NEW FILE ---
/*
* RootDesignerSerializerAttribute.cs - Implementation of
* "System.ComponentModel.Design.Serialization.RootDesignerSerializerAttribute"
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.ComponentModel.Design.Serialization
{
#if !ECMA_COMPAT
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface)]
public sealed class RootDesignerSerializerAttribute : Attribute
{
// Internal state.
private String serializerTypeName;
private String baseSerializerTypeName;
private bool reloadable;
// Constructors.
public RootDesignerSerializerAttribute
(String serializerTypeName, String
baseSerializerTypeName,
bool reloadable)
{
this.serializerTypeName = serializerTypeName;
this.baseSerializerTypeName =
baseSerializerTypeName;
this.reloadable = reloadable;
}
public RootDesignerSerializerAttribute
(String serializerTypeName, Type
baseSerializerType,
bool reloadable)
{
this.serializerTypeName = serializerTypeName;
this.baseSerializerTypeName =
baseSerializerType.AssemblyQualifiedName;
this.reloadable = reloadable;
}
public RootDesignerSerializerAttribute
(Type serializerType, Type baseSerializerType,
bool reloadable)
{
this.serializerTypeName =
serializerType.AssemblyQualifiedName;
this.baseSerializerTypeName =
baseSerializerType.AssemblyQualifiedName;
this.reloadable = reloadable;
}
// Get this attribute's properties.
public bool Reloadable
{
get
{
return reloadable;
}
}
public String SerializerBaseTypeName
{
get
{
return baseSerializerTypeName;
}
}
public String SerializerTypeName
{
get
{
return serializerTypeName;
}
}
public override Object TypeId
{
get
{
return base.TypeId;
}
}
}; // class RootDesignerSerializerAttribute
#endif // !ECMA_COMPAT
}; // namespace System.ComponentModel.Design.Serialization
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- [Dotgnu-pnet-commits] CVS: pnetlib/System/ComponentModel/Design/Serialization ContextStack.cs,NONE,1.1 DesignerLoader.cs,NONE,1.1 DesignerSerializerAttribute.cs,NONE,1.1 IDesignerLoaderHost.cs,NONE,1.1 IDesignerLoaderService.cs,NONE,1.1 IDesignerSerializationManager.cs,NONE,1.1 IDesignerSerializationProvider.cs,NONE,1.1 IDesignerSerializationService.cs,NONE,1.1 INameCreationService.cs,NONE,1.1 InstanceDescriptor.cs,NONE,1.1 Makefile,NONE,1.1 ResolveNameEventArgs.cs,NONE,1.1 ResolveNameEventHandler.cs,NONE,1.1 RootDesignerSerializerAttribute.cs,NONE,1.1,
Rhys Weatherley <address@hidden> <=