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Re: [Dr-geo] Starting with Kernel
From: |
.Org.Com |
Subject: |
Re: [Dr-geo] Starting with Kernel |
Date: |
Thu, 7 Aug 2014 00:50:06 +0530 |
On Mon, Aug 4, 2014 at 10:14 PM, Gurjot Singh Bhatti
<address@hidden> wrote:
>
> So to do this sort of work I am trying to split the code for storage
> and processing stuff into a 'Kernel' part.
> And right now I am working on storage of the points drawn.
> How should we store these points in the memory? In an array, vector or
> map container?
I will suggest you to compare benefits and drawbacks of all options.
Propose what you thing best, keeping in mind requirements of Dr. Geo.
> After having these points stored in the memory, we can iterate to
> check whether there is a point under our mouse when trying to draw
> other entities.
This is called "snap to point". If a point is found within a
predefined radius (and this radius is configurable) from the current
position of cursor, software will use point which is nearest to
cursor.
--
H.S.Rai
.Org.Com