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[debbugs-tracker] bug#28193: closed (tome4 tiles are nonfree?)


From: GNU bug Tracking System
Subject: [debbugs-tracker] bug#28193: closed (tome4 tiles are nonfree?)
Date: Tue, 05 Sep 2017 04:53:02 +0000

Your message dated Mon, 04 Sep 2017 23:52:12 -0500
with message-id <address@hidden>
and subject line Re: bug#28193: tome4 tiles are nonfree?
has caused the debbugs.gnu.org bug report #28193,
regarding tome4 tiles are nonfree?
to be marked as done.

(If you believe you have received this mail in error, please contact
address@hidden)


-- 
28193: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=28193
GNU Bug Tracking System
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--- Begin Message --- Subject: tome4 tiles are nonfree? Date: Tue, 22 Aug 2017 20:02:06 -0500 User-agent: mu4e 0.9.18; emacs 25.2.1
I was excited to see tome4 packaged for Guix since that game is
*incredible*.  However, I'm not totally sure about the music, but as for
the tiles, there's this message in tome4's COPYING-MEDIA which says:

  All the medias located in all the "/data/gfx" folders are granted to
  use with the Tales of Maj'Eyal game only.

  Please contact address@hidden for more informations.

It seems to me that we will have to strip these out.  It's a shame,
because it's a really beautiful tileset which adds a lot of atmosphere.
I think the game is still playable in ascii mode, though I haven't tried
doing it.

Sorry to be a downer...



--- End Message ---
--- Begin Message --- Subject: Re: bug#28193: tome4 tiles are nonfree? Date: Mon, 04 Sep 2017 23:52:12 -0500 User-agent: mu4e 0.9.18; emacs 25.2.1
Christopher Allan Webber writes:

>> Thanks for bringing this to our attention.  The GNU FSDG requirements
>> for non-functional data are relatively permissive:
>>
>>   Non-functional Data
>>   
>>   Data that isn't functional, that doesn't do a practical job, is more
>>   of an adornment to the system's software than a part of it.  Thus, we
>>   don't insist on the free license criteria for non-functional data.  It
>>   can be included in a free system distribution as long as its license
>>   gives you permission to copy and redistribute, both for commercial and
>>   non-commercial purposes.  For example, some game engines released
>>   under the GNU GPL have accompanying game information—a fictional world
>>   map, game graphics, and so on—released under such a
>>   verbatim-distribution license.  This kind of data can be part of a
>>   free system distribution, even though its license does not qualify as
>>   free, because it is non-functional.
>>
>>   
>> https://www.gnu.org/distros/free-system-distribution-guidelines.html#non-functional-data
>
> Oh, I didn't realize that.
>
>> I cannot tell from the text above whether restricting the use of game
>> graphics to a particular game is permitted by the GNU FSDG.  I think we
>> should ask for clarification from the address@hidden mailing
>> list.  Would you be willing to ask?
>>
>>       Mark
>
> Sure, I can ask.

I haven't heard anything back.  I'm assuming it's probably fine, given
the FSDG quoted above.  Closing!


--- End Message ---

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