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bug#43266: closed ([PATCH] gnu: Add emacs-gdscript-mode.)

From: GNU bug Tracking System
Subject: bug#43266: closed ([PATCH] gnu: Add emacs-gdscript-mode.)
Date: Tue, 08 Sep 2020 11:53:02 +0000

Your message dated Tue, 08 Sep 2020 13:51:57 +0200
with message-id <87imcoo59e.fsf@nicolasgoaziou.fr>
and subject line Re: [bug#43266] [PATCH] gnu: Add emacs-gdscript-mode.
has caused the debbugs.gnu.org bug report #43266,
regarding [PATCH] gnu: Add emacs-gdscript-mode.
to be marked as done.

(If you believe you have received this mail in error, please contact

43266: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=43266
GNU Bug Tracking System
Contact help-debbugs@gnu.org with problems
--- Begin Message --- Subject: [PATCH] gnu: Add emacs-gdscript-mode. Date: Mon, 7 Sep 2020 17:22:17 -0300
* gnu/packages/emacs-xyz.scm (emacs-gdscript-mode): New variable.
 gnu/packages/emacs-xyz.scm | 37 +++++++++++++++++++++++++++++++++++++
 1 file changed, 37 insertions(+)

diff --git a/gnu/packages/emacs-xyz.scm b/gnu/packages/emacs-xyz.scm
index 053ea57298..2b6f4eee65 100644
--- a/gnu/packages/emacs-xyz.scm
+++ b/gnu/packages/emacs-xyz.scm
@@ -3208,6 +3208,43 @@ project.
 This package also includes relevant snippets for yasnippet.")
       (license license:expat))))
+(define-public emacs-gdscript-mode
+  (package
+    (name "emacs-gdscript-mode")
+    (version "1.2.0")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "https://github.com/godotengine/emacs-gdscript-mode";)
+             (commit (string-append "v" version))))
+       (file-name (git-file-name name version))
+       (sha256
+        (base32 "02by4bvdayldbjlz6jkp36m5rgcy2h5bwhqx2cj7wma6xf6cw3lf"))))
+    (build-system emacs-build-system)
+    (home-page "https://github.com/godotengine/emacs-gdscript-mode";)
+    (synopsis "Emacs package to get GDScript support and syntax highlighting")
+    (description
+     "This package adds support for the GDScript programming language from the
+Godot game engine in Emacs.
+This mode already features all the essentials:
+@item Syntax highlighting.
+@item Code folding.
+@item Imenu.
+@item Support for scenes (@file{.tscn}) and script (@file{.gd}) files.
+@item Comment wrapping when using @code{fill-paragraph}.
+@item Indentation and auto-indentation: tab-based (default) and space-based.
+@item Automatic pairing of parentheses, brackets, etc.
+@item Code formatting using @command{gdformat}.
+@item Auto-completion for all the keywords in @file{gdscript-keywords.el}.
+@item Run or open the project and files with Godot.
+@item Browsing the API reference in Emacs.
+@end itemize")
+    (license license:gpl3+)))
 (define-public emacs-el-mock
     (name "emacs-el-mock")

--- End Message ---
--- Begin Message --- Subject: Re: [bug#43266] [PATCH] gnu: Add emacs-gdscript-mode. Date: Tue, 08 Sep 2020 13:51:57 +0200 User-agent: Gnus/5.13 (Gnus v5.13) Emacs/26.3 (gnu/linux)

Vinicius Monego <monego@posteo.net> writes:

> * gnu/packages/emacs-xyz.scm (emacs-gdscript-mode): New variable.

I shortened the synopsis and the description and applied your patch.
Thank you.

Nicolas Goaziou

--- End Message ---

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