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Re: gdba probs

From: Stefan Monnier
Subject: Re: gdba probs
Date: Tue, 10 Dec 2002 09:14:58 -0500

> On Sat, Dec 07, 2002 at 04:25:57PM -0500, Richard Stallman wrote:
> >     The totalview debugger starts with 6 windows. But, hey!, lets be open
> >     minded about this. How do you know you don't want them before you know
> >     what they do ?
> > 
> > Is there a way to make it more self-evident what these windows do?
> > What measures are taken in the code as it is now
> > to show the user what these windows do and how to use them?
> The meaning of the windows should be pretty obvious to most people who have
> some debugger experience I think; at least they were to me.  I presumed when
> Nick said that, he meant it as a joke.

Their meaning is indeed obvious when they're not empty.
When they're empty, the buffer name gives a good hint, but I'm not
sure it's enough to make it "obvious".

> The bigger problem is that they simply aren't very useful unless they have
> some contents; until then they're just a waste of space -- and in many cases

Agreed.  Only displaying them when there's something to display would
also solve the above "problem".


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