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Re: threaded code in bytecode.c
From: |
Miles Bader |
Subject: |
Re: threaded code in bytecode.c |
Date: |
Sun, 2 May 2004 21:35:37 -0400 |
User-agent: |
Mutt/1.3.28i |
On Mon, May 03, 2004 at 10:10:11AM +0900, address@hidden wrote:
> I've just added gcc's computed goto based bytecode interpretation in
> bytecode.c without affecting any other parts.
Does using this gcc extension make any noticeable speed difference?
BTW, your patch contains a lot of unnecessary reformatting &c of the
byte-code #defines (white space changes, replacing `foo + N' with `fooN'),
which makes the patch harder to read and will likely cause merge conflicts.
Thanks,
-Miles
--
[|nurgle|] ddt- demonic? so quake will have an evil kinda setting? one that
will make every christian in the world foamm at the mouth?
[iddt] nurg, that's the goal