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Re: Include buffer-move.el
From: |
David Kastrup |
Subject: |
Re: Include buffer-move.el |
Date: |
Wed, 15 Aug 2007 15:51:54 +0200 |
User-agent: |
Gnus/5.11 (Gnus v5.11) Emacs/22.1.50 (gnu/linux) |
"Lennart Borgman (gmail)" <address@hidden> writes:
> Andreas Schwab wrote:
>> Juri Linkov <address@hidden> writes:
>>
>>> Just split a frame into 4x4 squares, create buffers with names 1..15,
>>> and use S-arrows to move point between windows and C-S-arrows to move
>>> buffers between windows (well, this is not exactly real rules of 15,
>>> since adjacent buffers are swapped, not moved with pushing other squares
>>> but this is very close.)
>>
>> It's a rather important detail, since with the original rules it is
>> impossible to swap two neighbouring squares, partitioning all possible
>> arrangements into two distinct sets with no way to transform between
>> them.
>
> Why would you have games if you could not cheat? Anyway, just add a
> buffer named "empty" and only allow switching with that one.
We could just use startup-buffer-whatever for that...
--
David Kastrup
Re: Include buffer-move.el, Eli Zaretskii, 2007/08/14
Re: Include buffer-move.el, Lucas Bonnet, 2007/08/15
Re: Include buffer-move.el, Leo, 2007/08/16