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Re: macOS metal rendering engine in mac port
From: |
Aaron Jensen |
Subject: |
Re: macOS metal rendering engine in mac port |
Date: |
Sun, 19 Sep 2021 18:37:38 -0400 |
On Sat, Sep 18, 2021 at 1:42 AM Y. E. <yet@ego.team> wrote:
>
>
> > Nobody has any idea what they were doing when it happened? Scrolling
> > or typing or resizing windows or anything?
>
> AFAIR, I switched from another buffer.
>
> > Someone in an unrelated bug report suggested something similar
> > happened after they created a new frame (which doesn't make much
> > sense, unless Emacs is drawing to the wrong frame). Was anyone doing
> > anything like that? Child frames popping up for use with, I don't
> > know, company mode or something?
> > If it happens again please send a screenshot of the whole frame.
Screenshots attached. I believe I switched from another buffer and saw
this. Note that as I scrolled, the defect scrolled with me.
CleanShot 2021-09-18 at 21.11.14@2x.png
Description: PNG image
CleanShot 2021-09-18 at 21.11.54@2x.png
Description: PNG image
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/09/15
- Re: macOS metal rendering engine in mac port, Illia Ostapyshyn, 2021/09/15
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/15
- Re: macOS metal rendering engine in mac port, Illia Ostapyshyn, 2021/09/20
- Re: macOS metal rendering engine in mac port, Y . E ., 2021/09/21
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/21
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/09/27
Re: macOS metal rendering engine in mac port, Rudolf Adamkovič, 2021/09/16