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Re: Native compilation on Windows, was Re: Bootstrap Compilation Speed

From: Phillip Lord
Subject: Re: Native compilation on Windows, was Re: Bootstrap Compilation Speed
Date: Wed, 19 Jan 2022 18:33:11 +0000
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/28.0.91 (gnu/linux)

Corwin Brust <corwin@bru.st> writes:

> On Tue, Jan 18, 2022 at 3:36 PM H. Dieter Wilhelm
> <dieter@duenenhof-wilhelm.de> wrote:
>> Unfortunately this build didn't work on another Windows computer.  It
>> seems that there are not yet all necessary dependencies in the distro
>> archive (for example libgmp-10.dll is missing).  I hope Corwin can bring
>> some light into the build system.
> We shall see >:-]
> I was able make ./build-deps.zip create a version that (appears as if
> it) supports native-comp.
> New versions are uploaded to my same Sourcehut repo in a new folder
> called "with-native-compilation":
> https://git.sr.ht/~mplscorwin/emacs-w64/tree/master/item/with-native-compilation
> I'd be quite interested to learn how these work (or don't) for others.

In case you haven't see it, there in etc/w32-features.el there are a set
of tests for various features. It's in etc/w32-features.el rather than
the normal test location so that it is present in the windows binary
release. It's a nice way to check whether the build has worked (I use
.emacs on my test machine to automatically load it).

Anyway, you might want to add a test for native comp working to
there. It will make your life easier!


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