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[Emacs-diffs] Changes to emacs/lispref/processes.texi [gnus-5_10-branch]
From: |
Miles Bader |
Subject: |
[Emacs-diffs] Changes to emacs/lispref/processes.texi [gnus-5_10-branch] |
Date: |
Sat, 04 Sep 2004 08:31:25 -0400 |
Index: emacs/lispref/processes.texi
diff -c /dev/null emacs/lispref/processes.texi:1.47.2.1
*** /dev/null Sat Sep 4 12:02:46 2004
--- emacs/lispref/processes.texi Sat Sep 4 12:01:14 2004
***************
*** 0 ****
--- 1,2020 ----
+ @c -*-texinfo-*-
+ @c This is part of the GNU Emacs Lisp Reference Manual.
+ @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999
+ @c Free Software Foundation, Inc.
+ @c See the file elisp.texi for copying conditions.
+ @setfilename ../info/processes
+ @node Processes, Display, Abbrevs, Top
+ @chapter Processes
+ @cindex child process
+ @cindex parent process
+ @cindex subprocess
+ @cindex process
+
+ In the terminology of operating systems, a @dfn{process} is a space in
+ which a program can execute. Emacs runs in a process. Emacs Lisp
+ programs can invoke other programs in processes of their own. These are
+ called @dfn{subprocesses} or @dfn{child processes} of the Emacs process,
+ which is their @dfn{parent process}.
+
+ A subprocess of Emacs may be @dfn{synchronous} or @dfn{asynchronous},
+ depending on how it is created. When you create a synchronous
+ subprocess, the Lisp program waits for the subprocess to terminate
+ before continuing execution. When you create an asynchronous
+ subprocess, it can run in parallel with the Lisp program. This kind of
+ subprocess is represented within Emacs by a Lisp object which is also
+ called a ``process''. Lisp programs can use this object to communicate
+ with the subprocess or to control it. For example, you can send
+ signals, obtain status information, receive output from the process, or
+ send input to it.
+
+ @defun processp object
+ This function returns @code{t} if @var{object} is a process,
+ @code{nil} otherwise.
+ @end defun
+
+ @menu
+ * Subprocess Creation:: Functions that start subprocesses.
+ * Shell Arguments:: Quoting an argument to pass it to a shell.
+ * Synchronous Processes:: Details of using synchronous subprocesses.
+ * Asynchronous Processes:: Starting up an asynchronous subprocess.
+ * Deleting Processes:: Eliminating an asynchronous subprocess.
+ * Process Information:: Accessing run-status and other attributes.
+ * Input to Processes:: Sending input to an asynchronous subprocess.
+ * Signals to Processes:: Stopping, continuing or interrupting
+ an asynchronous subprocess.
+ * Output from Processes:: Collecting output from an asynchronous
subprocess.
+ * Sentinels:: Sentinels run when process run-status changes.
+ * Query Before Exit:: Whether to query if exiting will kill a process.
+ * Transaction Queues:: Transaction-based communication with
subprocesses.
+ * Network:: Opening network connections.
+ * Network Servers:: Network servers let Emacs accept net connections.
+ * Datagrams::
+ * Low-Level Network:: Lower-level but more general function
+ to create connections and servers.
+ @end menu
+
+ @node Subprocess Creation
+ @section Functions that Create Subprocesses
+
+ There are three functions that create a new subprocess in which to run
+ a program. One of them, @code{start-process}, creates an asynchronous
+ process and returns a process object (@pxref{Asynchronous Processes}).
+ The other two, @code{call-process} and @code{call-process-region},
+ create a synchronous process and do not return a process object
+ (@pxref{Synchronous Processes}).
+
+ Synchronous and asynchronous processes are explained in the following
+ sections. Since the three functions are all called in a similar
+ fashion, their common arguments are described here.
+
+ @cindex execute program
+ @cindex @code{PATH} environment variable
+ @cindex @code{HOME} environment variable
+ In all cases, the function's @var{program} argument specifies the
+ program to be run. An error is signaled if the file is not found or
+ cannot be executed. If the file name is relative, the variable
+ @code{exec-path} contains a list of directories to search. Emacs
+ initializes @code{exec-path} when it starts up, based on the value of
+ the environment variable @code{PATH}. The standard file name
+ constructs, @samp{~}, @samp{.}, and @samp{..}, are interpreted as usual
+ in @code{exec-path}, but environment variable substitutions
+ (@samp{$HOME}, etc.) are not recognized; use
+ @code{substitute-in-file-name} to perform them (@pxref{File Name
+ Expansion}).
+
+ Executing a program can also try adding suffixes to the specified
+ name:
+
+ @defvar exec-suffixes
+ This variable is a list of suffixes (strings) to try adding to the
+ specified program file name. The list should include @code{""} if you
+ want the name to be tried exactly as specified. The default value is
+ system-dependent.
+ @end defvar
+
+ Each of the subprocess-creating functions has a @var{buffer-or-name}
+ argument which specifies where the standard output from the program will
+ go. It should be a buffer or a buffer name; if it is a buffer name,
+ that will create the buffer if it does not already exist. It can also
+ be @code{nil}, which says to discard the output unless a filter function
+ handles it. (@xref{Filter Functions}, and @ref{Read and Print}.)
+ Normally, you should avoid having multiple processes send output to the
+ same buffer because their output would be intermixed randomly.
+
+ @cindex program arguments
+ All three of the subprocess-creating functions have a @code{&rest}
+ argument, @var{args}. The @var{args} must all be strings, and they are
+ supplied to @var{program} as separate command line arguments. Wildcard
+ characters and other shell constructs have no special meanings in these
+ strings, since the whole strings are passed directly to the specified
+ program.
+
+ @strong{Please note:} The argument @var{program} contains only the
+ name of the program; it may not contain any command-line arguments. You
+ must use @var{args} to provide those.
+
+ The subprocess gets its current directory from the value of
+ @code{default-directory} (@pxref{File Name Expansion}).
+
+ @cindex environment variables, subprocesses
+ The subprocess inherits its environment from Emacs, but you can
+ specify overrides for it with @code{process-environment}. @xref{System
+ Environment}.
+
+ @defvar exec-directory
+ @pindex movemail
+ The value of this variable is a string, the name of a directory that
+ contains programs that come with GNU Emacs, programs intended for Emacs
+ to invoke. The program @code{movemail} is an example of such a program;
+ Rmail uses it to fetch new mail from an inbox.
+ @end defvar
+
+ @defopt exec-path
+ The value of this variable is a list of directories to search for
+ programs to run in subprocesses. Each element is either the name of a
+ directory (i.e., a string), or @code{nil}, which stands for the default
+ directory (which is the value of @code{default-directory}).
+ @cindex program directories
+
+ The value of @code{exec-path} is used by @code{call-process} and
+ @code{start-process} when the @var{program} argument is not an absolute
+ file name.
+ @end defopt
+
+ @node Shell Arguments
+ @section Shell Arguments
+
+ Lisp programs sometimes need to run a shell and give it a command
+ that contains file names that were specified by the user. These
+ programs ought to be able to support any valid file name. But the shell
+ gives special treatment to certain characters, and if these characters
+ occur in the file name, they will confuse the shell. To handle these
+ characters, use the function @code{shell-quote-argument}:
+
+ @defun shell-quote-argument argument
+ This function returns a string which represents, in shell syntax,
+ an argument whose actual contents are @var{argument}. It should
+ work reliably to concatenate the return value into a shell command
+ and then pass it to a shell for execution.
+
+ Precisely what this function does depends on your operating system. The
+ function is designed to work with the syntax of your system's standard
+ shell; if you use an unusual shell, you will need to redefine this
+ function.
+
+ @example
+ ;; @r{This example shows the behavior on GNU and Unix systems.}
+ (shell-quote-argument "foo > bar")
+ @result{} "foo\\ \\>\\ bar"
+
+ ;; @r{This example shows the behavior on MS-DOS and MS-Windows systems.}
+ (shell-quote-argument "foo > bar")
+ @result{} "\"foo > bar\""
+ @end example
+
+ Here's an example of using @code{shell-quote-argument} to construct
+ a shell command:
+
+ @example
+ (concat "diff -c "
+ (shell-quote-argument oldfile)
+ " "
+ (shell-quote-argument newfile))
+ @end example
+ @end defun
+
+ @node Synchronous Processes
+ @section Creating a Synchronous Process
+ @cindex synchronous subprocess
+
+ After a @dfn{synchronous process} is created, Emacs waits for the
+ process to terminate before continuing. Starting Dired on GNU or
+ address@hidden other systems, Emacs uses a Lisp emulation of
+ @code{ls}; see @ref{Contents of Directories}.} is an example of this: it
+ runs @code{ls} in a synchronous process, then modifies the output
+ slightly. Because the process is synchronous, the entire directory
+ listing arrives in the buffer before Emacs tries to do anything with it.
+
+ While Emacs waits for the synchronous subprocess to terminate, the
+ user can quit by typing @kbd{C-g}. The first @kbd{C-g} tries to kill
+ the subprocess with a @code{SIGINT} signal; but it waits until the
+ subprocess actually terminates before quitting. If during that time the
+ user types another @kbd{C-g}, that kills the subprocess instantly with
+ @code{SIGKILL} and quits immediately (except on MS-DOS, where killing
+ other processes doesn't work). @xref{Quitting}.
+
+ The synchronous subprocess functions return an indication of how the
+ process terminated.
+
+ The output from a synchronous subprocess is generally decoded using a
+ coding system, much like text read from a file. The input sent to a
+ subprocess by @code{call-process-region} is encoded using a coding
+ system, much like text written into a file. @xref{Coding Systems}.
+
+ @defun call-process program &optional infile destination display &rest args
+ This function calls @var{program} in a separate process and waits for
+ it to finish.
+
+ The standard input for the process comes from file @var{infile} if
+ @var{infile} is not @code{nil}, and from the null device otherwise.
+ The argument @var{destination} says where to put the process output.
+ Here are the possibilities:
+
+ @table @asis
+ @item a buffer
+ Insert the output in that buffer, before point. This includes both the
+ standard output stream and the standard error stream of the process.
+
+ @item a string
+ Insert the output in a buffer with that name, before point.
+
+ @item @code{t}
+ Insert the output in the current buffer, before point.
+
+ @item @code{nil}
+ Discard the output.
+
+ @item 0
+ Discard the output, and return @code{nil} immediately without waiting
+ for the subprocess to finish.
+
+ In this case, the process is not truly synchronous, since it can run in
+ parallel with Emacs; but you can think of it as synchronous in that
+ Emacs is essentially finished with the subprocess as soon as this
+ function returns.
+
+ MS-DOS doesn't support asynchronous subprocesses, so this option doesn't
+ work there.
+
+ @item @code{(@var{real-destination} @var{error-destination})}
+ Keep the standard output stream separate from the standard error stream;
+ deal with the ordinary output as specified by @var{real-destination},
+ and dispose of the error output according to @var{error-destination}.
+ If @var{error-destination} is @code{nil}, that means to discard the
+ error output, @code{t} means mix it with the ordinary output, and a
+ string specifies a file name to redirect error output into.
+
+ You can't directly specify a buffer to put the error output in; that is
+ too difficult to implement. But you can achieve this result by sending
+ the error output to a temporary file and then inserting the file into a
+ buffer.
+ @end table
+
+ If @var{display} is address@hidden, then @code{call-process} redisplays
+ the buffer as output is inserted. (However, if the coding system chosen
+ for decoding output is @code{undecided}, meaning deduce the encoding
+ from the actual data, then redisplay sometimes cannot continue once
+ address@hidden characters are encountered. There are fundamental
+ reasons why it is hard to fix this; see @ref{Output from Processes}.)
+
+ Otherwise the function @code{call-process} does no redisplay, and the
+ results become visible on the screen only when Emacs redisplays that
+ buffer in the normal course of events.
+
+ The remaining arguments, @var{args}, are strings that specify command
+ line arguments for the program.
+
+ The value returned by @code{call-process} (unless you told it not to
+ wait) indicates the reason for process termination. A number gives the
+ exit status of the subprocess; 0 means success, and any other value
+ means failure. If the process terminated with a signal,
+ @code{call-process} returns a string describing the signal.
+
+ In the examples below, the buffer @samp{foo} is current.
+
+ @smallexample
+ @group
+ (call-process "pwd" nil t)
+ @result{} 0
+
+ ---------- Buffer: foo ----------
+ /usr/user/lewis/manual
+ ---------- Buffer: foo ----------
+ @end group
+
+ @group
+ (call-process "grep" nil "bar" nil "lewis" "/etc/passwd")
+ @result{} 0
+
+ ---------- Buffer: bar ----------
+ lewis:5LTsHm66CSWKg:398:21:Bil Lewis:/user/lewis:/bin/csh
+
+ ---------- Buffer: bar ----------
+ @end group
+ @end smallexample
+
+ Here is a good example of the use of @code{call-process}, which used to
+ be found in the definition of @code{insert-directory}:
+
+ @smallexample
+ @group
+ (call-process insert-directory-program nil t nil @var{switches}
+ (if full-directory-p
+ (concat (file-name-as-directory file) ".")
+ file))
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun call-process-region start end program &optional delete destination
display &rest args
+ This function sends the text from @var{start} to @var{end} as
+ standard input to a process running @var{program}. It deletes the text
+ sent if @var{delete} is address@hidden; this is useful when
+ @var{destination} is @code{t}, to insert the output in the current
+ buffer in place of the input.
+
+ The arguments @var{destination} and @var{display} control what to do
+ with the output from the subprocess, and whether to update the display
+ as it comes in. For details, see the description of
+ @code{call-process}, above. If @var{destination} is the integer 0,
+ @code{call-process-region} discards the output and returns @code{nil}
+ immediately, without waiting for the subprocess to finish (this only
+ works if asynchronous subprocesses are supported).
+
+ The remaining arguments, @var{args}, are strings that specify command
+ line arguments for the program.
+
+ The return value of @code{call-process-region} is just like that of
+ @code{call-process}: @code{nil} if you told it to return without
+ waiting; otherwise, a number or string which indicates how the
+ subprocess terminated.
+
+ In the following example, we use @code{call-process-region} to run the
+ @code{cat} utility, with standard input being the first five characters
+ in buffer @samp{foo} (the word @samp{input}). @code{cat} copies its
+ standard input into its standard output. Since the argument
+ @var{destination} is @code{t}, this output is inserted in the current
+ buffer.
+
+ @smallexample
+ @group
+ ---------- Buffer: foo ----------
+ address@hidden
+ ---------- Buffer: foo ----------
+ @end group
+
+ @group
+ (call-process-region 1 6 "cat" nil t)
+ @result{} 0
+
+ ---------- Buffer: foo ----------
+ address@hidden
+ ---------- Buffer: foo ----------
+ @end group
+ @end smallexample
+
+ The @code{shell-command-on-region} command uses
+ @code{call-process-region} like this:
+
+ @smallexample
+ @group
+ (call-process-region
+ start end
+ shell-file-name ; @r{Name of program.}
+ nil ; @r{Do not delete region.}
+ buffer ; @r{Send output to @code{buffer}.}
+ nil ; @r{No redisplay during output.}
+ "-c" command) ; @r{Arguments for the shell.}
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun call-process-shell-command command &optional infile destination
display &rest args
+ This function executes the shell command @var{command} synchronously
+ in a separate process. The final arguments @var{args} are additional
+ arguments to add at the end of @var{command}. The other arguments
+ are handled as in @code{call-process}.
+ @end defun
+
+ @defun shell-command-to-string command
+ This function executes @var{command} (a string) as a shell command,
+ then returns the command's output as a string.
+ @end defun
+
+ @node Asynchronous Processes
+ @section Creating an Asynchronous Process
+ @cindex asynchronous subprocess
+
+ After an @dfn{asynchronous process} is created, Emacs and the subprocess
+ both continue running immediately. The process thereafter runs
+ in parallel with Emacs, and the two can communicate with each other
+ using the functions described in the following sections. However,
+ communication is only partially asynchronous: Emacs sends data to the
+ process only when certain functions are called, and Emacs accepts data
+ from the process only when Emacs is waiting for input or for a time
+ delay.
+
+ Here we describe how to create an asynchronous process.
+
+ @defun start-process name buffer-or-name program &rest args
+ This function creates a new asynchronous subprocess and starts the
+ program @var{program} running in it. It returns a process object that
+ stands for the new subprocess in Lisp. The argument @var{name}
+ specifies the name for the process object; if a process with this name
+ already exists, then @var{name} is modified (by appending @samp{<1>},
+ etc.) to be unique. The buffer @var{buffer-or-name} is the buffer to
+ associate with the process.
+
+ The remaining arguments, @var{args}, are strings that specify command
+ line arguments for the program.
+
+ In the example below, the first process is started and runs (rather,
+ sleeps) for 100 seconds. Meanwhile, the second process is started, and
+ given the name @samp{my-process<1>} for the sake of uniqueness. It
+ inserts the directory listing at the end of the buffer @samp{foo},
+ before the first process finishes. Then it finishes, and a message to
+ that effect is inserted in the buffer. Much later, the first process
+ finishes, and another message is inserted in the buffer for it.
+
+ @smallexample
+ @group
+ (start-process "my-process" "foo" "sleep" "100")
+ @result{} #<process my-process>
+ @end group
+
+ @group
+ (start-process "my-process" "foo" "ls" "-l" "/user/lewis/bin")
+ @result{} #<process my-process<1>>
+
+ ---------- Buffer: foo ----------
+ total 2
+ lrwxrwxrwx 1 lewis 14 Jul 22 10:12 gnuemacs --> /emacs
+ -rwxrwxrwx 1 lewis 19 Jul 30 21:02 lemon
+
+ Process my-process<1> finished
+
+ Process my-process finished
+ ---------- Buffer: foo ----------
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun start-process-shell-command name buffer-or-name command &rest
command-args
+ This function is like @code{start-process} except that it uses a shell
+ to execute the specified command. The argument @var{command} is a shell
+ command name, and @var{command-args} are the arguments for the shell
+ command. The variable @code{shell-file-name} specifies which shell to
+ use.
+
+ The point of running a program through the shell, rather than directly
+ with @code{start-process}, is so that you can employ shell features such
+ as wildcards in the arguments. It follows that if you include an
+ arbitrary user-specified arguments in the command, you should quote it
+ with @code{shell-quote-argument} first, so that any special shell
+ characters do @emph{not} have their special shell meanings. @xref{Shell
+ Arguments}.
+ @end defun
+
+ @defvar process-connection-type
+ @cindex pipes
+ @cindex @acronym{PTY}s
+ This variable controls the type of device used to communicate with
+ asynchronous subprocesses. If it is address@hidden, then @acronym{PTY}s are
+ used, when available. Otherwise, pipes are used.
+
+ @acronym{PTY}s are usually preferable for processes visible to the user, as
+ in Shell mode, because they allow job control (@kbd{C-c}, @kbd{C-z},
+ etc.) to work between the process and its children, whereas pipes do
+ not. For subprocesses used for internal purposes by programs, it is
+ often better to use a pipe, because they are more efficient. In
+ addition, the total number of @acronym{PTY}s is limited on many systems and
+ it is good not to waste them.
+
+ The value of @code{process-connection-type} takes effect when
+ @code{start-process} is called. So you can specify how to communicate
+ with one subprocess by binding the variable around the call to
+ @code{start-process}.
+
+ @smallexample
+ @group
+ (let ((process-connection-type nil)) ; @r{Use a pipe.}
+ (start-process @dots{}))
+ @end group
+ @end smallexample
+
+ To determine whether a given subprocess actually got a pipe or a
+ @acronym{PTY}, use the function @code{process-tty-name} (@pxref{Process
+ Information}).
+ @end defvar
+
+ @node Deleting Processes
+ @section Deleting Processes
+ @cindex deleting processes
+
+ @dfn{Deleting a process} disconnects Emacs immediately from the
+ subprocess. Processes are deleted automatically after they terminate,
+ but not necessarily right away. You can delete a process explicitly
+ at any time. If you delete a terminated process explicitly before it
+ is deleted automatically, no harm results. Deletion of a running
+ process sends a signal to terminate it (and its child processes if
+ any), and calls the process sentinel if it has one.
+
+ @code{get-buffer-process} and @code{process-list} do not remember a
+ deleted process, but the process object itself continues to exist as
+ long as other Lisp objects point to it. All the Lisp primitives that
+ work on process objects accept deleted processes, but those that do
+ I/O or send signals will report an error. The process mark continues
+ to point to the same place as before, usually into a buffer where
+ output from the process was being inserted.
+
+ @defopt delete-exited-processes
+ This variable controls automatic deletion of processes that have
+ terminated (due to calling @code{exit} or to a signal). If it is
+ @code{nil}, then they continue to exist until the user runs
+ @code{list-processes}. Otherwise, they are deleted immediately after
+ they exit.
+ @end defopt
+
+ @defun delete-process name
+ This function deletes the process associated with @var{name}, killing
+ it with a @code{SIGKILL} signal. The argument @var{name} may be a
+ process, the name of a process, a buffer, or the name of a buffer.
+ Calling @code{delete-process} on a running process terminates it,
+ updates the process status, and runs the sentinel (if any) immediately.
+ If the process has already terminated, calling @code{delete-process}
+ has no effect on its status, or on the running of its sentinel (which
+ will happen sooner or later).
+
+ @smallexample
+ @group
+ (delete-process "*shell*")
+ @result{} nil
+ @end group
+ @end smallexample
+ @end defun
+
+ @node Process Information
+ @section Process Information
+
+ Several functions return information about processes.
+ @code{list-processes} is provided for interactive use.
+
+ @deffn Command list-processes &optional query-only
+ This command displays a listing of all living processes. In addition,
+ it finally deletes any process whose status was @samp{Exited} or
+ @samp{Signaled}. It returns @code{nil}.
+
+ If @var{query-only} is address@hidden then it lists only processes
+ whose query flag is address@hidden @xref{Query Before Exit}.
+ @end deffn
+
+ @defun process-list
+ This function returns a list of all processes that have not been deleted.
+
+ @smallexample
+ @group
+ (process-list)
+ @result{} (#<process display-time> #<process shell>)
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun get-process name
+ This function returns the process named @var{name}, or @code{nil} if
+ there is none. An error is signaled if @var{name} is not a string.
+
+ @smallexample
+ @group
+ (get-process "shell")
+ @result{} #<process shell>
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun process-command process
+ This function returns the command that was executed to start
+ @var{process}. This is a list of strings, the first string being the
+ program executed and the rest of the strings being the arguments that
+ were given to the program.
+
+ @smallexample
+ @group
+ (process-command (get-process "shell"))
+ @result{} ("/bin/csh" "-i")
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun process-id process
+ This function returns the @acronym{PID} of @var{process}. This is an
+ integer that distinguishes the process @var{process} from all other
+ processes running on the same computer at the current time. The
+ @acronym{PID} of a process is chosen by the operating system kernel when the
+ process is started and remains constant as long as the process exists.
+ @end defun
+
+ @defun process-name process
+ This function returns the name of @var{process}.
+ @end defun
+
+ @defun process-status process-name
+ This function returns the status of @var{process-name} as a symbol.
+ The argument @var{process-name} must be a process, a buffer, a
+ process name (string) or a buffer name (string).
+
+ The possible values for an actual subprocess are:
+
+ @table @code
+ @item run
+ for a process that is running.
+ @item stop
+ for a process that is stopped but continuable.
+ @item exit
+ for a process that has exited.
+ @item signal
+ for a process that has received a fatal signal.
+ @item open
+ for a network connection that is open.
+ @item closed
+ for a network connection that is closed. Once a connection
+ is closed, you cannot reopen it, though you might be able to open
+ a new connection to the same place.
+ @item connect
+ for a non-blocking connection that is waiting to complete.
+ @item failed
+ for a non-blocking connection that has failed to complete.
+ @item listen
+ for a network server that is listening.
+ @item nil
+ if @var{process-name} is not the name of an existing process.
+ @end table
+
+ @smallexample
+ @group
+ (process-status "shell")
+ @result{} run
+ @end group
+ @group
+ (process-status (get-buffer "*shell*"))
+ @result{} run
+ @end group
+ @group
+ x
+ @result{} #<process xx<1>>
+ (process-status x)
+ @result{} exit
+ @end group
+ @end smallexample
+
+ For a network connection, @code{process-status} returns one of the symbols
+ @code{open} or @code{closed}. The latter means that the other side
+ closed the connection, or Emacs did @code{delete-process}.
+ @end defun
+
+ @defun process-exit-status process
+ This function returns the exit status of @var{process} or the signal
+ number that killed it. (Use the result of @code{process-status} to
+ determine which of those it is.) If @var{process} has not yet
+ terminated, the value is 0.
+ @end defun
+
+ @defun process-tty-name process
+ This function returns the terminal name that @var{process} is using for
+ its communication with Emacs---or @code{nil} if it is using pipes
+ instead of a terminal (see @code{process-connection-type} in
+ @ref{Asynchronous Processes}).
+ @end defun
+
+ @defun process-coding-system process
+ @anchor{Coding systems for a subprocess}
+ This function returns a cons cell describing the coding systems in use
+ for decoding output from @var{process} and for encoding input to
+ @var{process} (@pxref{Coding Systems}). The value has this form:
+
+ @example
+ (@var{coding-system-for-decoding} . @var{coding-system-for-encoding})
+ @end example
+ @end defun
+
+ @defun set-process-coding-system process decoding-system encoding-system
+ This function specifies the coding systems to use for subsequent output
+ from and input to @var{process}. It will use @var{decoding-system} to
+ decode subprocess output, and @var{encoding-system} to encode subprocess
+ input.
+ @end defun
+
+ Every process also has a property list that you can use to store
+ miscellaneous values associated with the process.
+
+ @defun process-get process propname
+ This function returns the value of the @var{propname} property
+ of @var{process}.
+ @end defun
+
+ @defun process-put process propname value
+ This function sets the value of the @var{propname} property
+ of @var{process} to @var{value}.
+ @end defun
+
+ @defun process-plist process
+ This function returns the process plist of @var{process}.
+ @end defun
+
+ @defun set-process-plist process plist
+ This function sets the process plist of @var{process} to @var{plist}.
+ @end defun
+
+ @node Input to Processes
+ @section Sending Input to Processes
+ @cindex process input
+
+ Asynchronous subprocesses receive input when it is sent to them by
+ Emacs, which is done with the functions in this section. You must
+ specify the process to send input to, and the input data to send. The
+ data appears on the ``standard input'' of the subprocess.
+
+ Some operating systems have limited space for buffered input in a
+ @acronym{PTY}. On these systems, Emacs sends an @acronym{EOF} periodically
amidst
+ the other characters, to force them through. For most programs,
+ these @acronym{EOF}s do no harm.
+
+ Subprocess input is normally encoded using a coding system before the
+ subprocess receives it, much like text written into a file. You can use
+ @code{set-process-coding-system} to specify which coding system to use
+ (@pxref{Process Information}). Otherwise, the coding system comes from
+ @code{coding-system-for-write}, if that is address@hidden; or else from
+ the defaulting mechanism (@pxref{Default Coding Systems}).
+
+ Sometimes the system is unable to accept input for that process,
+ because the input buffer is full. When this happens, the send functions
+ wait a short while, accepting output from subprocesses, and then try
+ again. This gives the subprocess a chance to read more of its pending
+ input and make space in the buffer. It also allows filters, sentinels
+ and timers to run---so take account of that in writing your code.
+
+ @defun process-send-string process-name string
+ This function sends @var{process-name} the contents of @var{string} as
+ standard input. The argument @var{process-name} must be a process or
+ the name of a process. If it is @code{nil}, the current buffer's
+ process is used.
+
+ The function returns @code{nil}.
+
+ @smallexample
+ @group
+ (process-send-string "shell<1>" "ls\n")
+ @result{} nil
+ @end group
+
+
+ @group
+ ---------- Buffer: *shell* ----------
+ ...
+ introduction.texi syntax-tables.texi~
+ introduction.texi~ text.texi
+ introduction.txt text.texi~
+ ...
+ ---------- Buffer: *shell* ----------
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun process-send-region process-name start end
+ This function sends the text in the region defined by @var{start} and
+ @var{end} as standard input to @var{process-name}, which is a process or
+ a process name. (If it is @code{nil}, the current buffer's process is
+ used.)
+
+ An error is signaled unless both @var{start} and @var{end} are
+ integers or markers that indicate positions in the current buffer. (It
+ is unimportant which number is larger.)
+ @end defun
+
+ @defun process-send-eof &optional process-name
+ This function makes @var{process-name} see an end-of-file in its
+ input. The @acronym{EOF} comes after any text already sent to it.
+
+ If @var{process-name} is not supplied, or if it is @code{nil}, then
+ this function sends the @acronym{EOF} to the current buffer's process. An
+ error is signaled if the current buffer has no process.
+
+ The function returns @var{process-name}.
+
+ @smallexample
+ @group
+ (process-send-eof "shell")
+ @result{} "shell"
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun process-running-child-p process
+ @tindex process-running-child-p process
+ This function will tell you whether a subprocess has given control of
+ its terminal to its own child process. The value is @code{t} if this is
+ true, or if Emacs cannot tell; it is @code{nil} if Emacs can be certain
+ that this is not so.
+ @end defun
+
+ @node Signals to Processes
+ @section Sending Signals to Processes
+ @cindex process signals
+ @cindex sending signals
+ @cindex signals
+
+ @dfn{Sending a signal} to a subprocess is a way of interrupting its
+ activities. There are several different signals, each with its own
+ meaning. The set of signals and their names is defined by the operating
+ system. For example, the signal @code{SIGINT} means that the user has
+ typed @kbd{C-c}, or that some analogous thing has happened.
+
+ Each signal has a standard effect on the subprocess. Most signals
+ kill the subprocess, but some stop or resume execution instead. Most
+ signals can optionally be handled by programs; if the program handles
+ the signal, then we can say nothing in general about its effects.
+
+ You can send signals explicitly by calling the functions in this
+ section. Emacs also sends signals automatically at certain times:
+ killing a buffer sends a @code{SIGHUP} signal to all its associated
+ processes; killing Emacs sends a @code{SIGHUP} signal to all remaining
+ processes. (@code{SIGHUP} is a signal that usually indicates that the
+ user hung up the phone.)
+
+ Each of the signal-sending functions takes two optional arguments:
+ @var{process-name} and @var{current-group}.
+
+ The argument @var{process-name} must be either a process, the name of
+ one, or @code{nil}. If it is @code{nil}, the process defaults to the
+ process associated with the current buffer. An error is signaled if
+ @var{process-name} does not identify a process.
+
+ The argument @var{current-group} is a flag that makes a difference
+ when you are running a job-control shell as an Emacs subprocess. If it
+ is address@hidden, then the signal is sent to the current process-group
+ of the terminal that Emacs uses to communicate with the subprocess. If
+ the process is a job-control shell, this means the shell's current
+ subjob. If it is @code{nil}, the signal is sent to the process group of
+ the immediate subprocess of Emacs. If the subprocess is a job-control
+ shell, this is the shell itself.
+
+ The flag @var{current-group} has no effect when a pipe is used to
+ communicate with the subprocess, because the operating system does not
+ support the distinction in the case of pipes. For the same reason,
+ job-control shells won't work when a pipe is used. See
+ @code{process-connection-type} in @ref{Asynchronous Processes}.
+
+ @defun interrupt-process &optional process-name current-group
+ This function interrupts the process @var{process-name} by sending the
+ signal @code{SIGINT}. Outside of Emacs, typing the ``interrupt
+ character'' (normally @kbd{C-c} on some systems, and @code{DEL} on
+ others) sends this signal. When the argument @var{current-group} is
+ address@hidden, you can think of this function as ``typing @kbd{C-c}''
+ on the terminal by which Emacs talks to the subprocess.
+ @end defun
+
+ @defun kill-process &optional process-name current-group
+ This function kills the process @var{process-name} by sending the
+ signal @code{SIGKILL}. This signal kills the subprocess immediately,
+ and cannot be handled by the subprocess.
+ @end defun
+
+ @defun quit-process &optional process-name current-group
+ This function sends the signal @code{SIGQUIT} to the process
+ @var{process-name}. This signal is the one sent by the ``quit
+ character'' (usually @kbd{C-b} or @kbd{C-\}) when you are not inside
+ Emacs.
+ @end defun
+
+ @defun stop-process &optional process-name current-group
+ This function stops the process @var{process-name} by sending the
+ signal @code{SIGTSTP}. Use @code{continue-process} to resume its
+ execution.
+
+ Outside of Emacs, on systems with job control, the ``stop character''
+ (usually @kbd{C-z}) normally sends this signal. When
+ @var{current-group} is address@hidden, you can think of this function as
+ ``typing @kbd{C-z}'' on the terminal Emacs uses to communicate with the
+ subprocess.
+ @end defun
+
+ @defun continue-process &optional process-name current-group
+ This function resumes execution of the process @var{process} by sending
+ it the signal @code{SIGCONT}. This presumes that @var{process-name} was
+ stopped previously.
+ @end defun
+
+ @c Emacs 19 feature
+ @defun signal-process process signal
+ This function sends a signal to process @var{process}. The argument
+ @var{signal} specifies which signal to send; it should be an integer.
+
+ You can specify the target process by its process @acronym{ID}; that allows
+ you to send signals to processes that are not children of Emacs.
+ @end defun
+
+ @node Output from Processes
+ @section Receiving Output from Processes
+ @cindex process output
+ @cindex output from processes
+
+ There are two ways to receive the output that a subprocess writes to
+ its standard output stream. The output can be inserted in a buffer,
+ which is called the associated buffer of the process, or a function
+ called the @dfn{filter function} can be called to act on the output. If
+ the process has no buffer and no filter function, its output is
+ discarded.
+
+ When a subprocess terminates, Emacs reads any pending output,
+ then stops reading output from that subprocess. Therefore, if the
+ subprocess has children that are still live and still producing
+ output, Emacs won't receive that output.
+
+ Output from a subprocess can arrive only while Emacs is waiting: when
+ reading terminal input, in @code{sit-for} and @code{sleep-for}
+ (@pxref{Waiting}), and in @code{accept-process-output} (@pxref{Accepting
+ Output}). This minimizes the problem of timing errors that usually
+ plague parallel programming. For example, you can safely create a
+ process and only then specify its buffer or filter function; no output
+ can arrive before you finish, if the code in between does not call any
+ primitive that waits.
+
+ @defvar process-adaptive-read-buffering
+ On some systems, when Emacs reads the output from a subprocess, the
+ output data is read in very small blocks, potentially resulting in
+ very poor performance. This behaviour can be remedied to some extent
+ by setting the variable @var{process-adaptive-read-buffering} to a
+ non-nil value (the default), as it will automatically delay reading
+ from such processes, thus allowing them to produce more output before
+ Emacs tries to read it.
+ @end defvar
+
+ It is impossible to separate the standard output and standard error
+ streams of the subprocess, because Emacs normally spawns the subprocess
+ inside a pseudo-TTY, and a pseudo-TTY has only one output channel. If
+ you want to keep the output to those streams separate, you should
+ redirect one of them to a file---for example, by using an appropriate
+ shell command.
+
+ @menu
+ * Process Buffers:: If no filter, output is put in a buffer.
+ * Filter Functions:: Filter functions accept output from the process.
+ * Decoding Output:: Filters can get unibyte or multibyte strings.
+ * Accepting Output:: How to wait until process output arrives.
+ @end menu
+
+ @node Process Buffers
+ @subsection Process Buffers
+
+ A process can (and usually does) have an @dfn{associated buffer},
+ which is an ordinary Emacs buffer that is used for two purposes: storing
+ the output from the process, and deciding when to kill the process. You
+ can also use the buffer to identify a process to operate on, since in
+ normal practice only one process is associated with any given buffer.
+ Many applications of processes also use the buffer for editing input to
+ be sent to the process, but this is not built into Emacs Lisp.
+
+ Unless the process has a filter function (@pxref{Filter Functions}),
+ its output is inserted in the associated buffer. The position to insert
+ the output is determined by the @code{process-mark}, which is then
+ updated to point to the end of the text just inserted. Usually, but not
+ always, the @code{process-mark} is at the end of the buffer.
+
+ @defun process-buffer process
+ This function returns the associated buffer of the process
+ @var{process}.
+
+ @smallexample
+ @group
+ (process-buffer (get-process "shell"))
+ @result{} #<buffer *shell*>
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun process-mark process
+ This function returns the process marker for @var{process}, which is the
+ marker that says where to insert output from the process.
+
+ If @var{process} does not have a buffer, @code{process-mark} returns a
+ marker that points nowhere.
+
+ Insertion of process output in a buffer uses this marker to decide where
+ to insert, and updates it to point after the inserted text. That is why
+ successive batches of output are inserted consecutively.
+
+ Filter functions normally should use this marker in the same fashion
+ as is done by direct insertion of output in the buffer. A good
+ example of a filter function that uses @code{process-mark} is found at
+ the end of the following section.
+
+ When the user is expected to enter input in the process buffer for
+ transmission to the process, the process marker separates the new input
+ from previous output.
+ @end defun
+
+ @defun set-process-buffer process buffer
+ This function sets the buffer associated with @var{process} to
+ @var{buffer}. If @var{buffer} is @code{nil}, the process becomes
+ associated with no buffer.
+ @end defun
+
+ @defun get-buffer-process buffer-or-name
+ This function returns a nondeleted process associated with the buffer
+ specified by @var{buffer-or-name}. If there are several processes
+ associated with it, this function chooses one (currently, the one most
+ recently created, but don't count on that). Deletion of a process
+ (see @code{delete-process}) makes it ineligible for this function to
+ return.
+
+ It is usually a bad idea to have more than one process associated with
+ the same buffer.
+
+ @smallexample
+ @group
+ (get-buffer-process "*shell*")
+ @result{} #<process shell>
+ @end group
+ @end smallexample
+
+ Killing the process's buffer deletes the process, which kills the
+ subprocess with a @code{SIGHUP} signal (@pxref{Signals to Processes}).
+ @end defun
+
+ @node Filter Functions
+ @subsection Process Filter Functions
+ @cindex filter function
+ @cindex process filter
+
+ A process @dfn{filter function} is a function that receives the
+ standard output from the associated process. If a process has a filter,
+ then @emph{all} output from that process is passed to the filter. The
+ process buffer is used directly for output from the process only when
+ there is no filter.
+
+ The filter function can only be called when Emacs is waiting for
+ something, because process output arrives only at such times. Emacs
+ waits when reading terminal input, in @code{sit-for} and
+ @code{sleep-for} (@pxref{Waiting}), and in @code{accept-process-output}
+ (@pxref{Accepting Output}).
+
+ A filter function must accept two arguments: the associated process
+ and a string, which is output just received from it. The function is
+ then free to do whatever it chooses with the output.
+
+ Quitting is normally inhibited within a filter function---otherwise,
+ the effect of typing @kbd{C-g} at command level or to quit a user
+ command would be unpredictable. If you want to permit quitting inside a
+ filter function, bind @code{inhibit-quit} to @code{nil}.
+ @xref{Quitting}.
+
+ If an error happens during execution of a filter function, it is
+ caught automatically, so that it doesn't stop the execution of whatever
+ program was running when the filter function was started. However, if
+ @code{debug-on-error} is address@hidden, the error-catching is turned
+ off. This makes it possible to use the Lisp debugger to debug the
+ filter function. @xref{Debugger}.
+
+ Many filter functions sometimes or always insert the text in the
+ process's buffer, mimicking the actions of Emacs when there is no
+ filter. Such filter functions need to use @code{set-buffer} in order to
+ be sure to insert in that buffer. To avoid setting the current buffer
+ semipermanently, these filter functions must save and restore the
+ current buffer. They should also update the process marker, and in some
+ cases update the value of point. Here is how to do these things:
+
+ @smallexample
+ @group
+ (defun ordinary-insertion-filter (proc string)
+ (with-current-buffer (process-buffer proc)
+ (let ((moving (= (point) (process-mark proc))))
+ @end group
+ @group
+ (save-excursion
+ ;; @r{Insert the text, advancing the process marker.}
+ (goto-char (process-mark proc))
+ (insert string)
+ (set-marker (process-mark proc) (point)))
+ (if moving (goto-char (process-mark proc))))))
+ @end group
+ @end smallexample
+
+ @noindent
+ The reason to use @code{with-current-buffer}, rather than using
+ @code{save-excursion} to save and restore the current buffer, is so as
+ to preserve the change in point made by the second call to
+ @code{goto-char}.
+
+ To make the filter force the process buffer to be visible whenever new
+ text arrives, insert the following line just before the
+ @code{with-current-buffer} construct:
+
+ @smallexample
+ (display-buffer (process-buffer proc))
+ @end smallexample
+
+ To force point to the end of the new output, no matter where it was
+ previously, eliminate the variable @code{moving} and call
+ @code{goto-char} unconditionally.
+
+ In earlier Emacs versions, every filter function that did regular
+ expression searching or matching had to explicitly save and restore the
+ match data. Now Emacs does this automatically for filter functions;
+ they never need to do it explicitly. @xref{Match Data}.
+
+ A filter function that writes the output into the buffer of the
+ process should check whether the buffer is still alive. If it tries to
+ insert into a dead buffer, it will get an error. The expression
+ @code{(buffer-name (process-buffer @var{process}))} returns @code{nil}
+ if the buffer is dead.
+
+ The output to the function may come in chunks of any size. A program
+ that produces the same output twice in a row may send it as one batch of
+ 200 characters one time, and five batches of 40 characters the next. If
+ the filter looks for certain text strings in the subprocess output, make
+ sure to handle the case where one of these strings is split across two
+ or more batches of output.
+
+ @defun set-process-filter process filter
+ This function gives @var{process} the filter function @var{filter}. If
+ @var{filter} is @code{nil}, it gives the process no filter.
+ @end defun
+
+ @defun process-filter process
+ This function returns the filter function of @var{process}, or @code{nil}
+ if it has none.
+ @end defun
+
+ Here is an example of use of a filter function:
+
+ @smallexample
+ @group
+ (defun keep-output (process output)
+ (setq kept (cons output kept)))
+ @result{} keep-output
+ @end group
+ @group
+ (setq kept nil)
+ @result{} nil
+ @end group
+ @group
+ (set-process-filter (get-process "shell") 'keep-output)
+ @result{} keep-output
+ @end group
+ @group
+ (process-send-string "shell" "ls ~/other\n")
+ @result{} nil
+ kept
+ @result{} ("lewis@@slug[8] % "
+ @end group
+ @group
+ "FINAL-W87-SHORT.MSS backup.otl kolstad.mss~
+ address.txt backup.psf kolstad.psf
+ backup.bib~ david.mss resume-Dec-86.mss~
+ backup.err david.psf resume-Dec.psf
+ backup.mss dland syllabus.mss
+ "
+ "#backups.mss# backup.mss~ kolstad.mss
+ ")
+ @end group
+ @end smallexample
+
+ @ignore @c The code in this example doesn't show the right way to do things.
+ Here is another, more realistic example, which demonstrates how to use
+ the process mark to do insertion in the same fashion as is done when
+ there is no filter function:
+
+ @smallexample
+ @group
+ ;; @r{Insert input in the buffer specified by @code{my-shell-buffer}}
+ ;; @r{and make sure that buffer is shown in some window.}
+ (defun my-process-filter (proc str)
+ (let ((cur (selected-window))
+ (pop-up-windows t))
+ (pop-to-buffer my-shell-buffer)
+ @end group
+ @group
+ (goto-char (point-max))
+ (insert str)
+ (set-marker (process-mark proc) (point-max))
+ (select-window cur)))
+ @end group
+ @end smallexample
+ @end ignore
+
+ @node Decoding Output
+ @subsection Decoding Process Output
+
+ When Emacs writes process output directly into a multibyte buffer,
+ it decodes the output according to the process output coding system.
+ If the coding system is @code{raw-text} or @code{no-conversion}, Emacs
+ converts the unibyte output to multibyte using
+ @code{string-to-multibyte}, inserts the resulting multibyte text.
+
+ You can use @code{set-process-coding-system} to specify which coding
+ system to use (@pxref{Process Information}). Otherwise, the coding
+ system comes from @code{coding-system-for-read}, if that is
+ address@hidden; or else from the defaulting mechanism (@pxref{Default
+ Coding Systems}).
+
+ @strong{Warning:} Coding systems such as @code{undecided} which
+ determine the coding system from the data do not work entirely
+ reliably with asynchronous subprocess output. This is because Emacs
+ has to process asynchronous subprocess output in batches, as it
+ arrives. Emacs must try to detect the proper coding system from one
+ batch at a time, and this does not always work. Therefore, if at all
+ possible, specify a coding system that determines both the character
+ code conversion and the end of line conversion---that is, one like
+ @code{latin-1-unix}, rather than @code{undecided} or @code{latin-1}.
+
+ @cindex filter multibyte flag, of process
+ @cindex process filter multibyte flag
+ When Emacs calls a process filter function, it provides the process
+ output as a multibyte string or as a unibyte string according to the
+ process's filter multibyte flag. If the flag is address@hidden, Emacs
+ decodes the output according to the process output coding system to
+ produce a multibyte string, and passes that to the process. If the
+ flag is @code{nil}, Emacs puts the output into a unibyte string, with
+ no decoding, and passes that.
+
+ When you create a process, the filter multibyte flag takes its
+ initial value from @code{default-enable-multibyte-characters}. If you
+ want to change the flag later on, use
+ @code{set-process-filter-multibyte}.
+
+ @defun set-process-filter-multibyte process multibyte
+ This function sets the filter multibyte flag of @var{process}
+ to @var{multibyte}.
+ @end defun
+
+ @defun process-filter-multibyte-p process
+ This function returns the filter multibyte flag of @var{process}.
+ @end defun
+
+ @node Accepting Output
+ @subsection Accepting Output from Processes
+
+ Output from asynchronous subprocesses normally arrives only while
+ Emacs is waiting for some sort of external event, such as elapsed time
+ or terminal input. Occasionally it is useful in a Lisp program to
+ explicitly permit output to arrive at a specific point, or even to wait
+ until output arrives from a process.
+
+ @defun accept-process-output &optional process seconds millisec just-this-one
+ This function allows Emacs to read pending output from processes. The
+ output is inserted in the associated buffers or given to their filter
+ functions. If @var{process} is address@hidden then this function does
+ not return until some output has been received from @var{process}.
+
+ @c Emacs 19 feature
+ The arguments @var{seconds} and @var{millisec} let you specify timeout
+ periods. The former specifies a period measured in seconds and the
+ latter specifies one measured in milliseconds. The two time periods
+ thus specified are added together, and @code{accept-process-output}
+ returns after that much time whether or not there has been any
+ subprocess output.
+
+ The argument @var{seconds} need not be an integer. If it is a floating
+ point number, this function waits for a fractional number of seconds.
+ Some systems support only a whole number of seconds; on these systems,
+ @var{seconds} is rounded down.
+
+ Not all operating systems support waiting periods other than multiples
+ of a second; on those that do not, you get an error if you specify
+ nonzero @var{millisec}.
+
+ @c Emacs 21.4 feature
+ If @var{process} is a process, and the argument @var{just-this-one} is
+ non-nil, only output from that process is handled, suspending output
+ from other processes until some output has been received from that
+ process or the timeout expires. If @var{just-this-one} is an integer,
+ also inhibit running timers. This feature is generally not
+ recommended, but may be necessary for specific applications, such as
+ speech synthesis.
+
+ The function @code{accept-process-output} returns address@hidden if it
+ did get some output, or @code{nil} if the timeout expired before output
+ arrived.
+ @end defun
+
+ @node Sentinels
+ @section Sentinels: Detecting Process Status Changes
+ @cindex process sentinel
+ @cindex sentinel
+
+ A @dfn{process sentinel} is a function that is called whenever the
+ associated process changes status for any reason, including signals
+ (whether sent by Emacs or caused by the process's own actions) that
+ terminate, stop, or continue the process. The process sentinel is
+ also called if the process exits. The sentinel receives two
+ arguments: the process for which the event occurred, and a string
+ describing the type of event.
+
+ The string describing the event looks like one of the following:
+
+ @itemize @bullet
+ @item
+ @code{"finished\n"}.
+
+ @item
+ @code{"exited abnormally with code @var{exitcode}\n"}.
+
+ @item
+ @code{"@var{name-of-signal}\n"}.
+
+ @item
+ @code{"@var{name-of-signal} (core dumped)\n"}.
+ @end itemize
+
+ A sentinel runs only while Emacs is waiting (e.g., for terminal
+ input, or for time to elapse, or for process output). This avoids the
+ timing errors that could result from running them at random places in
+ the middle of other Lisp programs. A program can wait, so that
+ sentinels will run, by calling @code{sit-for} or @code{sleep-for}
+ (@pxref{Waiting}), or @code{accept-process-output} (@pxref{Accepting
+ Output}). Emacs also allows sentinels to run when the command loop is
+ reading input. @code{delete-process} calls the sentinel when it
+ terminates a running process.
+
+ Emacs does not keep a queue of multiple reasons to call the sentinel
+ of one process; it records just the current status and the fact that
+ there has been a change. Therefore two changes in status, coming in
+ quick succession, can call the sentinel just once. However, process
+ termination will always run the sentinel exactly once. This is
+ because the process status can't change again after termination.
+
+ Quitting is normally inhibited within a sentinel---otherwise, the
+ effect of typing @kbd{C-g} at command level or to quit a user command
+ would be unpredictable. If you want to permit quitting inside a
+ sentinel, bind @code{inhibit-quit} to @code{nil}. @xref{Quitting}.
+
+ A sentinel that writes the output into the buffer of the process
+ should check whether the buffer is still alive. If it tries to insert
+ into a dead buffer, it will get an error. If the buffer is dead,
+ @code{(buffer-name (process-buffer @var{process}))} returns @code{nil}.
+
+ If an error happens during execution of a sentinel, it is caught
+ automatically, so that it doesn't stop the execution of whatever
+ programs was running when the sentinel was started. However, if
+ @code{debug-on-error} is address@hidden, the error-catching is turned
+ off. This makes it possible to use the Lisp debugger to debug the
+ sentinel. @xref{Debugger}.
+
+ While a sentinel is running, the process sentinel is temporarily
+ set to @code{nil} so that the sentinel won't run recursively.
+ For this reason it is not possible for a sentinel to specify
+ a new sentinel.
+
+ In earlier Emacs versions, every sentinel that did regular expression
+ searching or matching had to explicitly save and restore the match data.
+ Now Emacs does this automatically for sentinels; they never need to do
+ it explicitly. @xref{Match Data}.
+
+ @defun set-process-sentinel process sentinel
+ This function associates @var{sentinel} with @var{process}. If
+ @var{sentinel} is @code{nil}, then the process will have no sentinel.
+ The default behavior when there is no sentinel is to insert a message in
+ the process's buffer when the process status changes.
+
+ Changes in process sentinel take effect immediately---if the sentinel
+ is slated to be run but has not been called yet, and you specify a new
+ sentinel, the eventual call to the sentinel will use the new one.
+
+ @smallexample
+ @group
+ (defun msg-me (process event)
+ (princ
+ (format "Process: %s had the event `%s'" process event)))
+ (set-process-sentinel (get-process "shell") 'msg-me)
+ @result{} msg-me
+ @end group
+ @group
+ (kill-process (get-process "shell"))
+ @print{} Process: #<process shell> had the event `killed'
+ @result{} #<process shell>
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun process-sentinel process
+ This function returns the sentinel of @var{process}, or @code{nil} if it
+ has none.
+ @end defun
+
+ @defun waiting-for-user-input-p
+ While a sentinel or filter function is running, this function returns
+ address@hidden if Emacs was waiting for keyboard input from the user at
+ the time the sentinel or filter function was called, @code{nil} if it
+ was not.
+ @end defun
+
+ @node Query Before Exit
+ @section Querying Before Exit
+
+ When Emacs exits, it terminates all its subprocesses by sending them
+ the @code{SIGHUP} signal. Because some subprocesses are doing
+ valuable work, Emacs normally asks the user to confirm that it is ok
+ to terminate them. Each process has a query flag which, if
+ address@hidden, says that Emacs should ask for confirmation before
+ exiting and thus killing that process. The default for the query flag
+ is @code{t}, meaning @emph{do} query.
+
+ @tindex process-query-on-exit-flag
+ @defun process-query-on-exit-flag process
+ This returns the query flag of @var{process}.
+ @end defun
+
+ @tindex set-process-query-on-exit-flag
+ @defun set-process-query-on-exit-flag process flag
+ This function sets the query flag of @var{process} to @var{flag}. It
+ returns @var{flag}.
+
+ @smallexample
+ @group
+ ;; @r{Don't query about the shell process}
+ (set-process-query-on-exit-flag (get-process "shell") nil)
+ @result{} t
+ @end group
+ @end smallexample
+ @end defun
+
+ @defun process-kill-without-query process &optional do-query
+ This function clears the query flag of @var{process}, so that
+ Emacs will not query the user on account of that process.
+
+ Actually, the function does more than that: it returns the old value of
+ the process's query flag, and sets the query flag to @var{do-query}.
+ Please don't use this function to do those things any more---please
+ use the newer, cleaner functions @code{process-query-on-exit-flag} and
+ @code{set-process-query-on-exit-flag} in all but the simplest cases.
+ The only way you should use @code{process-kill-without-query} nowadays
+ is like this:
+
+ @smallexample
+ @group
+ ;; @r{Don't query about the shell process}
+ (process-kill-without-query (get-process "shell"))
+ @end group
+ @end smallexample
+ @end defun
+
+ @node Transaction Queues
+ @section Transaction Queues
+ @cindex transaction queue
+
+ You can use a @dfn{transaction queue} to communicate with a subprocess
+ using transactions. First use @code{tq-create} to create a transaction
+ queue communicating with a specified process. Then you can call
+ @code{tq-enqueue} to send a transaction.
+
+ @defun tq-create process
+ This function creates and returns a transaction queue communicating with
+ @var{process}. The argument @var{process} should be a subprocess
+ capable of sending and receiving streams of bytes. It may be a child
+ process, or it may be a TCP connection to a server, possibly on another
+ machine.
+ @end defun
+
+ @defun tq-enqueue queue question regexp closure fn
+ This function sends a transaction to queue @var{queue}. Specifying the
+ queue has the effect of specifying the subprocess to talk to.
+
+ The argument @var{question} is the outgoing message that starts the
+ transaction. The argument @var{fn} is the function to call when the
+ corresponding answer comes back; it is called with two arguments:
+ @var{closure}, and the answer received.
+
+ The argument @var{regexp} is a regular expression that should match
+ text at the end of the entire answer, but nothing before; that's how
+ @code{tq-enqueue} determines where the answer ends.
+
+ The return value of @code{tq-enqueue} itself is not meaningful.
+ @end defun
+
+ @defun tq-close queue
+ Shut down transaction queue @var{queue}, waiting for all pending transactions
+ to complete, and then terminate the connection or child process.
+ @end defun
+
+ Transaction queues are implemented by means of a filter function.
+ @xref{Filter Functions}.
+
+ @node Network
+ @section Network Connections
+ @cindex network connection
+ @cindex TCP
+ @cindex UDP
+
+ Emacs Lisp programs can open stream (TCP) and datagram (UDP) network
+ connections to other processes on the same machine or other machines.
+ A network connection is handled by Lisp much like a subprocess, and is
+ represented by a process object. However, the process you are
+ communicating with is not a child of the Emacs process, so it has no
+ process @acronym{ID}, and you can't kill it or send it signals. All you
+ can do is send and receive data. @code{delete-process} closes the
+ connection, but does not kill the program at the other end; that
+ program must decide what to do about closure of the connection.
+
+ Lisp programs can listen for connections by creating network
+ servers. A network server is also represented by a kind of process
+ object, but unlike a network connection, the network server never
+ transfers data itself. When it receives a connection request, it
+ creates a new network connection to represent the connection just
+ made. (The network connection inherits certain information, including
+ the process plist, from the server.) The network server then goes
+ back to listening for more connection requests.
+
+ Network connections and servers are created by calling
+ @code{make-network-process} with an argument list consisting of
+ keyword/argument pairs, for example @code{:server t} to create a
+ server process, or @code{:type 'datagram} to create a datagram
+ connection. @xref{Low-Level Network}, for details. You can also use
+ one of the @code{open-network-...} functions descibed below;
+ internally, they just call @code{make-network-process} with suitable
+ arguments.
+
+ You can distinguish process objects representing network connections
+ and servers from those representing subprocesses with the
+ @code{process-status} function. The possible status values for
+ network connections are @code{open}, @code{closed}, @code{connect},
+ and @code{failed}. For a network server, the status is always
+ @code{listen}. None of those values is possible for a real
+ subprocess. @xref{Process Information}.
+
+ You can stop and resume operation of a network process by calling
+ @code{stop-process} and @code{continue-process}. For a server
+ process, being stopped means not accepting new connections. (Up to 5
+ connection requests will be queued for when you resume the server; you
+ can increase this limit, unless it is imposed by the operating
+ systems.) For a network stream connection, being stopped means not
+ processing input (any arriving input waits until you resume the
+ connection). For a datagram connection, some number of packets may be
+ queued but input may be lost. You can use the function
+ @code{process-command} to determine whether a network connection or
+ server is stopped; a address@hidden value means yes.
+
+ @defun open-network-stream name buffer-or-name host service
+ This function opens a TCP connection, and returns a process object
+ that represents the connection.
+
+ The @var{name} argument specifies the name for the process object. It
+ is modified as necessary to make it unique.
+
+ The @var{buffer-or-name} argument is the buffer to associate with the
+ connection. Output from the connection is inserted in the buffer,
+ unless you specify a filter function to handle the output. If
+ @var{buffer-or-name} is @code{nil}, it means that the connection is not
+ associated with any buffer.
+
+ The arguments @var{host} and @var{service} specify where to connect to;
+ @var{host} is the host name (a string), and @var{service} is the name of
+ a defined network service (a string) or a port number (an integer).
+ @end defun
+
+ @defun open-network-stream-nowait name buffer-or-name host service &optional
sentinel filter
+ This function opens a TCP connection, like @code{open-network-stream},
+ but it returns immediately without waiting for the request to be
+ accepted or rejected by the remote server. When the request is
+ subsequently accepted or rejected, the process's sentinel function
+ will be called with a string that starts with @code{"open"} (on
+ success) or @code{"failed"} (on error).
+
+ Some systems do not support non-blocking connections; on those
+ systems, @code{open-network-stream-nowait} returns @code{nil}
+ and does nothing.
+
+ The optional arguments @var{sentinel} and @var{filter} specify the
+ sentinel and filter functions for this network connection. It is
+ useful to specify them when opening the connection, because they will
+ be used later asynchronously. The other arguments mean the same as in
+ @code{open-network-stream}.
+ @end defun
+
+ @defun process-contact process &optional key
+ This function returns information about how a network process was set
+ up. For a connection, when @var{key} is @code{nil}, it returns
+ @code{(@var{hostname} @var{service})} which specifies what you
+ connected to.
+
+ If @var{key} is @code{t}, the value is the complete status information
+ for the connection or server; that is, the list of keywords and values
+ specified in @code{make-network-process}, except that some of the
+ values represent the current status instead of what you specified:
+
+ @table @code
+ @item :buffer
+ The associated value is the process buffer.
+ @item :filter
+ The associated value is the process filter function.
+ @item :sentinel
+ The associated value is the process sentinel function.
+ @item :remote
+ In a connection, this is the address in internal format of the remote peer.
+ @item :local
+ The local address, in internal format.
+ @item :service
+ In a server, if you specified @code{t} for @var{service},
+ this value is the actual port number.
+ @end table
+
+ @code{:local} and @code{:remote} are included even if they were not
+ specified explicitly in @code{make-network-process}.
+
+ If @var{key} is a keyword, the function returns the value corresponding
+ to that keyword.
+
+ For an ordinary child process, this function always returns @code{t}.
+ @end defun
+
+ @node Network Servers
+ @section Network Servers
+
+ You create a server by calling @code{make-network-process} with
+ @code{:server t}. The server will listen for connection requests from
+ clients. When it accepts a client connection request, that creates a
+ new network connection, itself a process object, with the following
+ parameters:
+
+ @itemize @bullet
+ @item
+ The connection's process name is constructed by concatenating the
+ server process' @var{name} with a client identification string. The
+ client identification string for an IPv4 connection looks like
+ @samp{<@address@hidden@address@hidden:@var{p}>}. Otherwise, it is a
+ unique number in brackets, as in @samp{<@var{nnn}>}. The number
+ is unique for each connection in the Emacs session.
+
+ @item
+ If the server's filter is address@hidden, the connection process does
+ not get a separate process buffer; otherwise, Emacs creates a new
+ buffer for the purpose. The buffer name is the server's buffer name
+ or process name, concatenated with the client identification string.
+
+ The server's process buffer value is never used directly by Emacs, but
+ it is passed to the log function, which can log connections by
+ inserting text there.
+
+ @item
+ The communication type and the process filter and sentinel are
+ inherited from those of the server. The server never directly
+ uses its filter and sentinel; their sole purpose is to initialize
+ connections made to the server.
+
+ @item
+ The connection's process contact info is set according to the client's
+ addressing information (typically an IP address and a port number).
+ This information is associated with the @code{process-contact}
+ keywords @code{:host}, @code{:service}, @code{:remote}.
+
+ @item
+ The connection's local address is set up according to the port
+ number used for the connection.
+
+ @item
+ The client process' plist is initialized from the server's plist.
+ @end itemize
+
+ @defun open-network-stream-server name buffer-or-name service &optional
sentinel filter
+ Create a network server process for a TCP service.
+ It returns @code{nil} if server processes are not supported; otherwise,
+ it returns a subprocess-object to represent the server.
+
+ When a client connects to the specified service, Emacs creates a new
+ subprocess to handle the new connection, and then calls its sentinel
+ function (which it has inherited from the server).
+
+ The optional arguments @var{sentinel} and @var{filter} specify the
+ sentinel and filter functions for the server. It is useful to specify
+ them now, because they will be used later asynchronously when the
+ server receives a connection request. The three arguments @var{name},
+ @var{buffer-or-name} and @var{service} mean the same thing as in
+ @code{open-network-stream}, but @var{service} can be @code{t}
+ meaning ask the system to allocate an unused port to listen on.
+ @end defun
+
+ @node Datagrams
+ @section Datagrams
+ @cindex datagrams
+
+ A datagram connection communicates with individual packets rather
+ than streams of data. Each call to @code{process-send} sends one
+ datagram packet (@pxref{Input to Processes}), and each datagram
+ received results in one call to the filter function.
+
+ The datagram connection doesn't have to talk with the same remote
+ peer all the time. It has a @dfn{remote peer address} which specifies
+ where to send datagrams to. Each time an incoming datagram is passed
+ to the filter function, the peer address is set to the address that
+ datagram came from; that way, if the filter function sends a datagram,
+ it will go back to that place. You can specify the remote peer
+ address when you create the datagram connection using the
+ @code{:remote} keyword. You can change it later on by calling
+ @code{set-process-datagram-address}.
+
+ @defun process-datagram-address process
+ If @var{process} is a datagram connection or server, this function
+ returns its remote peer address.
+ @end defun
+
+ @defun set-process-datagram-address process address
+ If @var{process} is a datagram connection or server, this function
+ sets its remote peer address to @var{address}.
+ @end defun
+
+ @node Low-Level Network
+ @section Low-Level Network Access
+
+ The basic function for creating network connections and network
+ servers is @code{make-network-process}. It can do either of those
+ jobs, depending on the arguments you give it.
+
+ @defun make-network-process &rest args
+ This function creates a network connection or server and returns the
+ process object that represents it. The arguments @var{args} are a
+ list of keyword/argument pairs. Omitting a keyword is always
+ equivalent to specifying it with value @code{nil}, except for
+ @code{:coding}, @code{:filter-multibyte}, and @code{:reuseaddr}. Here
+ are the meaningful keywords:
+
+ @table @asis
+ @item :name name
+ Use the string @var{name} as the process name. It is modified if
+ necessary to make it unique.
+
+ @item :type @var{type}
+ Specify the communication type. A value of @code{nil} specifies a
+ stream connection (the default); @code{datagram} specifies a datagram
+ connection. Both connections and servers can be of either type.
+
+ @item :server @var{server-flag}
+ If @var{server-flag} is address@hidden, create a server. Otherwise,
+ create a connection. For a stream type server, @var{server-flag} may
+ be an integer which then specifies the length of the queue of pending
+ connections to the server. The default queue length is 5.
+
+ @item :host @var{host}
+ Specify the host to connect to. @var{host} should be a host name or
+ internet address, as a string, or the symbol @code{local} to specify
+ the local host. If you specify @var{host} for a server, it must
+ specify a valid address for the local host, and only clients
+ connecting to that address will be accepted.
+
+ @item :service @var{service}
+ @var{service} specifies a port number to connect to, or, for a server,
+ the port number to listen on. It should be a service name that
+ translates to a port number, or an integer specifying the port number
+ directly. For a server, it can also be @code{t}, which means to let
+ the system select an unused port number.
+
+ @item :family @var{family}
+ @var{family} specifies the address (and protocol) family for
+ communication. @code{nil} stands for IPv4. @code{local} specifies a
+ Unix socket, in which case @var{host} is ignored.
+
+ @item :local @var{local-address}
+ For a server process, @var{local-address} is the address to listen on.
+ It overrides @var{family}, @var{host} and @var{service}, and you
+ may as well not specify them.
+
+ @item :remote @var{remote-address}
+ For a connection, @var{remote-address} is the address to connect to.
+ It overrides @var{family}, @var{host} and @var{service}, and you
+ may as well not specify them.
+
+ For a datagram server, @var{remote-address} specifies the initial
+ setting of the remote datagram address.
+
+ The format of @var{local-address} or @var{remote-address} depends on
+ the address family:
+
+ @itemize -
+ @item
+ An IPv4 address is represented as a vector of integers @address@hidden
+ @var{b} @var{c} @var{d} @var{p}]} corresponding to numeric IP address
+ @address@hidden@address@hidden and port number @var{p}.
+
+ @item
+ A local address is represented as a string which specifies the address
+ in the local address space.
+
+ @item
+ An ``unsupported family'' address is represented by a cons
+ @code{(@var{f} . @var{av})}, where @var{f} is the family number and
+ @var{av} is a vector specifying the socket address using one element
+ per address data byte. Do not rely on this format in portable code,
+ as it may depend on implementation defined constants, data sizes, and
+ data structure alignment.
+ @end itemize
+
+ @item :nowait @var{bool}
+ If @var{bool} is address@hidden for a stream connection, return
+ without waiting for the connection to complete. When the connection
+ succeeds or fails, Emacs will call the sentinel function, with a
+ second argument matching @code{"open"} (if successful) or
+ @code{"failed"}. The default is to block, so that
+ @code{make-network-process} does not return until the connection
+ has succeeded or failed.
+
+ @item :stop @var{stopped}
+ Start the network connection or server in the `stopped' state if
+ @var{stopped} is address@hidden
+
+ @item :buffer @var{buffer}
+ Use @var{buffer} as the process buffer.
+
+ @item :coding @var{coding}
+ Use @var{coding} as the coding system for this process. To specify
+ different coding systems for decoding data from the connection and for
+ encoding data sent to it, specify @code{(@var{decoding} .
+ @var{encoding})} for @var{coding}.
+
+ If you don't specify this keyword at all, the default
+ is to determine the coding systems from the data.
+
+ @item :noquery @var{query-flag}
+ Initialize the process query flag to @var{query-flag}. @xref{Query Before
Exit}.
+
+ @item :filter @var{filter}
+ Initialize the process filter to @var{filter}.
+
+ @item :filter-multibyte @var{bool}
+ If @var{bool} is address@hidden, strings given to the process filter
+ are multibyte, otherwise they are unibyte. If you don't specify this
+ keyword at all, the default is that the strings are multibyte if
+ @code{default-enable-multibyte-characters} is address@hidden
+
+ @item :sentinel @var{sentinel}
+ Initialize the process sentinel to @var{sentinel}.
+
+ @item :log @var{log}
+ Initialize the log function of a server process to @var{log}. The log
+ function is called each time the server accepts a network connection
+ from a client. The arguments passed to the log function are
+ @var{server}, @var{connection}, and @var{message}, where @var{server}
+ is the server process, @var{connection} is the new process for the
+ connection, and @var{message} is a string describing what has
+ happened.
+
+ @item :plist @var{plist}
+ Initialize the process plist to @var{plist}.
+ @end table
+
+ The following network options can be specified for the network
+ process. Except for @code{:reuseaddr}, you can set or modify these
+ options later using @code{set-network-process-option}.
+
+ For a server process, the options specified with
+ @code{make-network-process} are not inherited by the client
+ connections, so you will need to set the necessary options for each
+ child connection as they are created.
+
+ @table @asis
+ @item :bindtodevice @var{device-name}
+ If @var{device-name} is a non-empty string identifying a network
+ interface name (see @code{network-interface-list}), only handle
+ packets received on that interface. If @var{device-name} is @code{nil}
+ (the default), handle packets received on any interface.
+
+ Using this option may require special privileges on some systems.
+
+ @item :broadcast @var{broadcast-flag}
+ If @var{broadcast-flag} is address@hidden for a datagram process, the
+ process will receive datagram packet sent to a broadcast address, and
+ be able to send packets to a broadcast address. Ignored for a stream
+ connection.
+
+ @item :dontroute @var{dontroute-flag}
+ If @var{dontroute-flag} is address@hidden, the process can only send
+ to hosts on the same network as the local host.
+
+ @item :keepalive @var{keepalive-flag}
+ If @var{keepalive-flag} is address@hidden for a stream connection,
+ enable exchange of low-level keep-alive messages.
+
+ @item :linger @var{linger-arg}
+ If @var{linger-arg} is address@hidden, wait for successful
+ transmission of all queued packets on the connection before it is
+ deleted (see @code{delete-process}). If @var{linger-arg} is an
+ integer, it specifies the maximum time in seconds to wait for queued
+ packets to be sent before closing the connection. Default is
+ @code{nil} which means to discard unsent queued packets when the
+ process is deleted.
+
+ @item :oobinline @var{oobinline-flag}
+ If @var{oobinline-flag} is address@hidden for a stream connection,
+ receive out-of-band data in the normal data stream. Otherwise, ignore
+ out-of-band data.
+
+ @item :priority @var{priority}
+ Set the priority for packets sent on this connection to the integer
+ @var{priority}. The interpretation of this number is protocol
+ specific, such as setting the TOS (type of service) field on IP
+ packets sent on this connection. It may also have system dependent
+ effects, such as selecting a specific output queue on the network
+ interface.
+
+ @item :reuseaddr @var{reuseaddr-flag}
+ If @var{reuseaddr-flag} is address@hidden (the default) for a stream
+ server process, allow this server to reuse a specific port number (see
+ @code{:service}) unless another process on this host is already
+ listening on that port. If @var{reuseaddr-flag} is @code{nil}, there
+ may be a period of time after the last use of that port (by any
+ process on the host), where it is not possible to make a new server on
+ that port.
+
+ @end table
+
+ The original argument list, modified with the actual connection
+ information, is available via the @code{process-contact} function.
+ @end defun
+
+ @defun set-network-process-option process option value
+ This function sets or modifies a network option for network process
+ @var{process}. See @code{make-network-process} for details of options
+ @var{option} and their corresponding values @var{value}.
+
+ The current setting of an option is available via the
+ @code{process-contact} function.
+ @end defun
+
+ @defun network-interface-list
+ This function returns a list describing the network interfaces
+ of the machine you are using. The value is an alist whose
+ elements have the form @code{(@var{name} . @var{address})}.
+ @var{address} has the same form as the @var{local-address}
+ and @var{remote-address} arguments to @code{make-network-process}.
+ @end defun
+
+ @defun network-interface-info ifname
+ This function returns information about the network interface named
+ @var{ifname}. The value is a list of the form @code{(@var{addr} @var{bcast}
@var{netmask} @var{hwaddr} @var{flags})}.
+
+ @table @var
+ @item addr
+ The internet protocol address.
+ @item bcast
+ The broadcast address.
+ @item netmask
+ The network mask.
+ @item hwaddr
+ The layer 2 address (Ethernet MAC address, for instance).
+ @item flags
+ The current flags of the interface.
+ @end table
+ @end defun
+
+ @defun format-network-address address &optional omit-port
+ This function converts the Lisp representation of a network address to
+ a string. For example, a five-element vector @address@hidden @var{b}
+ @var{c} @var{d} @var{p}]} represents an IP address
+ @address@hidden@address@hidden and port number @var{p}.
+ @code{format-network-address} converts that to the string
+ @code{"@address@hidden@address@hidden:@var{p}"}.
+
+ If @var{omit-port} is address@hidden, the value does not include
+ the port number.
+ @end defun
+
+ To test for the availability of a given network feature, use
+ @code{featurep} like this:
+
+ @example
+ (featurep 'make-network-process '(@var{keyword} @var{value}))
+ @end example
+
+ @noindent
+ The result of the first form is @code{t} if it works to specify
+ @var{keyword} with value @var{value} in @code{make-network-process}.
+ The result of the second form is @code{t} if @var{keyword} is
+ supported by @code{make-network-process}. Here are some of the
+ @address@hidden pairs you can test in
+ this way.
+
+ @table @code
+ @item (:nowait t)
+ address@hidden if non-blocking connect is supported.
+ @item (:type datagram)
+ address@hidden if datagrams are supported.
+ @item (:family local)
+ address@hidden if local (aka ``UNIX domain'') sockets are supported.
+ @item (:service t)
+ address@hidden if the system can select the port for a server.
+ @end table
+
+ To test for the availability of a given network option, use
+ @code{featurep} like this:
+
+ @example
+ (featurep 'make-network-process '@var{keyword})
+ @end example
+
+ Here are some of the option @var{keyword}s you can test in
+ this way.
+
+ @table @code
+ @item :bindtodevice
+ @itemx :broadcast
+ @itemx :dontroute
+ @itemx :keepalive
+ @itemx :linger
+ @itemx :oobinline
+ @itemx :priority
+ @itemx :reuseaddr
+ That particular network option is supported by
+ @code{make-network-process} and @code{set-network-process-option}.
+ @end table
+
+ @ignore
+ arch-tag: ba9da253-e65f-4e7f-b727-08fba0a1df7a
+ @end ignore
+
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